Tiger

Tiger 3D model

Tiger realistic and Anatomically accurate 3d model in Maya(2019 and up) with Xgen core for fur.

GROOM MAYA SCENE HAVE EXPRESSIONS THAT IS SENSITIVE TO NAMESPACES SO REFERENCE OTHER SCENE FILES IN TO GROOM FILE FOR VARIATION TO WORK

-The mesh is Quad based with Arnold SubD added for render time

-Displacement node is added to mesh to get all the details.

-The Xgen can be easily converted to interactive Xgen if required.

-The fur is comprised of 11 Descriptions set to view 20% in viewport.

-The model is ready to render in Arnold for Maya with Two texture variations.

-The topology is very neat and clean for proper deformation.

-The UV layout is UDIM based, Arranged to support UE4 if needed.

-The model is in Neutral Pose(expression in product images are for presentation Only)

-Anatomically accurate Inner mouth, gums, teeth and tongue is included.

The Texture variation can be achieved by using the connection editor to connect

color switch node from provided tiger_mod_v0016_groomFinal_rbo.ma and tiger_mod_v009_modelFinal_rbo.ma file.

for clarity ,please check the attached images.

Zbrush(2021.6.6) File provided with 5 subdivisions.

Textures:

-The main Tiger Mesh(body) consists of 2 UDIM tiles with

-all the textures at 4k.

Texture Type:

Body(including inner mouth)

-Diffuse

-Roughness

-SSS

-SSS Color

The groom is generated from a separate mesh with its on Single UV tile.

Item rating
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Tiger
$450.00
 
Royalty Free License 
Tiger
$450.00
 
Royalty Free License 
Response 100% in 1.9h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
Shaders
PBR modeling
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3D Model formats

Native
  • Autodesk Maya (.ma, .mb)4.19 GBVersion: undefinedRenderer: Arnold 6.2.1.0
Exchange
  • Zbrush (.ztl, .zbp) (2 files)4.3 GB
  • Alembic (.abc) (2 files)4.2 GB
  • OBJ (.obj, .mtl)4.19 GB
  • Maya Mel Script (.mel)4.19 GB

3D Model details

  • Publish date2021-06-27
  • Model ID#3124007
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision ready
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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