High detailed realistic big white rhino baby model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references. Smoothable mesh with quads mostly. Mouth is openable and have all inside stuff. Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 19492 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 13358 polygons.
All other meshes (eyeballs, mouth, teeth) is 6134 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
Texture types:
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included: .mb (maya 2011 binary) .obj (alias wavefront) .FBX (Autodesk)
........................................................................................................................
RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox). The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.
There is 7 animations in one scene:
-walk (1-24 frame - loopable) -trot (34-48 frame - loopable) -gallop (58-72 frame - loopable) -idle (82-262 frame) -eat (272-452 frame) -get down (462-522 frame) -get up (532-592 frame)
........................................................................................................................
NO POSTWORK on this renders.