Rat Hairless Animated

Rat Hairless Animated 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

High detailed realistic Rat model. Clean UVmapped, professional textured and rigged. Based on high quality sculpting and best references. Smoothable mesh with quads mostly. Mouth is openable and have all inside stuff. Eyes, gum, teeth, claws and tongue are separated meshes.

Fur and whiskers made by Maya XGen.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

Posed model is also available in additional scene in main archive. Cheese is not available!)

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POLYCOUNT: 15762 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 9720 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 6042 polygons.

Hidden meshes is 768 polygons. (Primitive eyes)

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TEXTURES: 8192x8192 JPG files. (Layered PSD file available in additonal files section)

Textures for:

  • Body (8192x8192)

Texture types:

  • Diffuse
  • Specular
  • Normal
  • Displacement
  • Occlusion

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RIG NOTES:

This model is rigged using ikHandles and NURBS primitive control objects with options like toe roll, blink and so (can be founded in channelbox). The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations. Full rig description available to free download in Additional Files section.

*There is two body meshes:

  1. First body mesh with XGen descriptions.
  2. Second body mesh without descriptions but skinned (hidden). First one is driven by BlendShape, assigned from the second one. To avoid slow posing on weak PC you can hide mesh with descriptions and work with rigged one.

*Separated scene with rigged mesh only is also available in main arhive

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HAIR n FUR:

Fur and whiskers are made with Maya 2019 XGen. For better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.

There is 6 differnt hair systems: -Fur made by 3 systems (Main, Undercoat and Long Strays) - groomable splines -Whiskers by 2 systems (Main and additional) - using guides -Tail little fur by 1 system - groomable splines

All Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!

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MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

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FORMATS included: .mb (maya 2011 binary) .obj (alias wavefront) .FBX (Autodesk)

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Model provided in the standart rigging pose. There is no cheese in scene:)

NO PLUG-IN needed!

NO POSTWORK on this renders.

Item rating
0 0
Rat Hairless Animated
$299.00
 
Royalty Free License 
Rat Hairless Animated
$299.00
 
Royalty Free License 
Response 94% in 3.7h
3D Modeling
Lighting
Rendering

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)156 MBVersion: 2019Renderer: Arnold 3.2.2
Exchange
  • Autodesk FBX (.fbx) (2 files)128 MB
  • Autodesk Maya (.ma, .mb) (2 files)156 MBVersion: 2019Renderer: Arnold 3.2.2
  • OBJ (.obj, .mtl) (2 files)128 MB
  • Python Script (.py, .pyc)151 MB
  • Maya Mel Script (.mel)151 MB

3D Model details

  • Publish date2021-02-26
  • Model ID#2859852
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 15,762
  • Vertices 15,874
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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