DESCRIPTION

Introduction
This is a baby white sifaka model with 6K maps, fur and rigging. It's made with Blender and Cycles render.

Description
It consists of body, oral cavity, tongue, teeth*2, irises, sclerae, lacrimal caruncles, lacrimal glands.

Polygons
Body: vertices 19,872; polygons 19,798
Oral cavity: vertices 6,212; polygons 6,056
Tongue: vertices 1,922; polygons 1,920
Teeth*2: vertices 5,808; polygons 4,504
:Sclerae vertices 1,156; polygons 1,216
Irises: vertices 1,540; polygons 1,600
Lacrimal caruncles: vertices 1,480; polygons 1,472
Lacrimal glands: vertices 360; polygons 336
Total: vertices 38,350; polygons 37,902

Project Format
There is a Blender project and an OBJ file rotated over the x axis by 90 degrees without rigging or animation.

Size of Maps
JF0L913A1_BabyWhiteSifaka_Oralcavity_Normal.png, 4096 *4096
JF0L913A1_BabyWhiteSifaka_Oralcavity_BaseColor.png, 4096 *4096
JF0L913A1_BabyWhiteSifaka_Hair_BaseColor.png, 6144 *6144
JF0L913A1_BabyWhiteSifaka_Eye_BaseColor.png, 2048 *2048
JF0L913A1_BabyWhiteSifaka_Body_SubsurfaceAmount.png, 6144 *6144
JF0L913A1_BabyWhiteSifaka_Body_Specular.png, 6144 *6144
JF0L913A1_BabyWhiteSifaka_Body_Normal.png, 6144 *6144
JF0L913A1_BabyWhiteSifaka_Body_BaseColor.png, 6144 *6144

Rigging
With full controllers, it's easier to create postures and animations. The features are as follows:
CTR_Root controls the entire model.
CTR_Gravity controls the center of gravity of the body; and its customized attributes head_follow, neck_follow and tail_follow control whether the head, neck and tail rotates following the center of gravity.
CTR_Arm_IKFK.L and CTR_Arm_IKFK.R come with multiple customized attributes:
FK_limb_follow controls the arms rotate following the spine in FK mode;
IK_FK switches IK/FK of the arms;
pole_vector controls the switch of display methods of the pole vector of the arms in IK mode;
pole_follow controls whether the pole vector of the arms follows the center of gravity in IK mode when pole_vector and IK_follow are set to 1;
IK_Streth controls the stretch limit of the arms in IK mode;
IK_follow controls whether the arms follow the root controller in IK mode;
root/parent controls whether the IK controller follows the spine in IK mode when IK_follow is set to 1.
CTR_Foot_IK.L and CTR_Foot_IK.R are IK controllers of the legs.
CTR_Foot_IKFK.L and CTR_Foot_IKFK.R come with multiple customized attributes:
FK_limb_follow controls the legs rotate following the spine in FK mode;
IK_FK switches IK/FK of the legs;
IK_follow controls whether the legs follow the root controller in IK mode;
IK_Streth controls the stretch limit of the legs in IK mode;
pole_vector controls the switch of display methods of the pole vector of the legs in IK mode;
pole_follow controls whether the pole vector of the legs follows the center of gravity in IK mode when pole_vector is set to 1;
root/parent controls whether the IK controller follows the center of gravity in IK mode when IK_follow is set to 1.
CTR_FK_Tail.001, CTR_FK_Tail.002... control the tail.
Fine facial controllers support detailed expressions creation.
And more...

Features
The model is in meter units at real-world scale.
The Display button of the fur is disabled.
The model can be rendered in the current project, without any other adjustment.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

Little White Sifaka - VFX Grace 3D model

Custom License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
OBJ
OBJ<br />File Size: 1.34 MB
PNG
PNG<br />File Size: 87.6 MB
BLEND
Blender<br />Version: 2.83 - Renderer: Cycles<br />File Size: 12.2 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
37902 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 38350 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat