LEO the LION 3D model

Lion realistic and Anatomically accurate 3d model in Maya(2019 and up) with Xgen core for fur.

-The mesh is Quad based with Arnold SubD added for render time

-Displacement node is added to mesh to get all the details.

-The Xgen can be easily converted to interactive Xgen if required.

-The fur is comprised of 13 Descriptions set to view 20% in viewport.

-The model is ready to render in Arnold for Maya with Three texture variations.

-The topology is very neat and clean for proper deformation.

-The UV layout is UDIM based, Arranged to support UE4 if needed.

-The model is in Neutral Pose(expression in product images are for presentation Only)

-Anatomically accurate Inner mouth, gums, teeth and tongue is included.

The Texture variation can be achieved by using the connection editor to connect

color switch node from provided leo_mod_groom_rbo.ma and leo_mod_Model_rbo.ma file.

for clarity ,please check the attached images.

Zbrush(2021.6.2) File provided with 5 subdivisions.

Textures:

-The main Lion Mesh(bosy) consists of 2 UDIM tiles with

-all the textures at 4k.

Texture Type:

Body(including inner mouth)

-Diffuse

-Roughness

-SSS

-SSS Color

The groom is generated from a separate mesh with its on Single UV tile.

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LEO the LION
$450.00
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3D model formats
Native
  • Autodesk Maya (.ma, .mb)4.79 GBVersion: undefinedRenderer: Arnold 2019
Exchange
  • Python Script (.py, .pyc)4.79 GB
  • Maya Mel Script (.mel)4.79 GB
  • Zbrush (.ztl, .zbp) (2 files)-
  • Alembic (.abc)11.2 MB
  • 3D Studio (.3ds) -
  • Autodesk FBX (.fbx) -
  • OBJ (.obj, .mtl) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2021-05-26
  • Model ID#3063432
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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