High detailed realistic Spanish Greyhound model. Clean UVmapped and professional textured. Based on high quality sculpting and best references. Smoothable mesh with quads mostly. Mouth is openable and have all inside stuff. Claws, eyes, gum, teeth and tongue are separated meshes.
Fur and whiskers made by Maya XGen.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
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POLYCOUNT: 35144 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 22122 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.
Hidden meshes (scalp meshes) is 1245
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TEXTURES: 8192x8192 JPG files.
Textures for:
Texture types:
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HAIR n FUR:
Fur and whiskers are made with Maya 2019 XGen. For better quality you can increase fur or hair primitives count in XGen description and AA count in render settings.
There is 6 differnt hair systems: -Body Fur made by 2 systems (Main body fur and Molt fur) - groomable splines -Whiskers by 2 systems (Main vibriss and Little vibriss) - using guides -Ears fur by 1 system - using guides -Eyelashes by 1 system - using guides
All Hair and Guides available as curves in additional download section as FBX and .mb (Maya 2019) files!
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RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and fascial rig. The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations. Full rig description available to free download in Additional Files section.
Rigged and posed model is also available in additional scenes in main archive.
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MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
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FORMATS included: .mb (maya 2011 binary) .obj (alias wavefront) .FBX (Autodesk)
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Model provided in the standart rigging pose.
NO PLUG-IN needed!