High detailed realistic giraffe model. Clean UVmapped, professional textured, rigged and animated. Based on high quality sculpting and best references. Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff. Fur, mane, tail and so on made by Maya XGen and also available as curves. Hooves, eyes, gum, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
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POLYCOUNT: 33735 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
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TEXTURES: 8192x8192 JPG files.
Texture types:
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MEASUREMENT UNITS: Centimeters. Model is a real world scale.
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FORMATS included: .mb (maya 2011 binary) .obj (alias wavefront) .FBX (Autodesk)
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RIG AND ANIMATION NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and so (can be founded in channelbox). The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.
*Full rig description available to free download in Additional Files section. *Separated scene with rigged mesh only is also available in Additional Files section. (Giraffe_RIG)
There is 3 animations in separated scenes, linked to main scene as a reference for more easy work:
*Separated scenes with animations available in main arhive
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FUR and HAIR
Made with Maya 2017 XGen.
There is 5 differnt hair systems. All 5 hair systems also available as curves in download section (Giraffe_ADD) in .ma and .FBX formats.
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Signature preview pose included in separated maya file.
NO PLUG-IN needed! NO POSTWORK on this renders.