High detailed sculpture of deer (whitetail). Clean UVmapped. Smoothable mesh with quads mostly. Scene is ready to render with Mental ray to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 22277 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 11045 polygons.
Horns mesh is 10432
Eyeballs mesh is 800 polygons.
........................................................................................................................
TEXTURES: 2048x2048 JPG files.
Separated UV and textures for:
Texture types:
........................................................................................................................
FORMATS included: .mb (maya 2009 binary) .obj (alias wavefront) .FBX (Autodesk)
........................................................................................................................
NO POSTWORK on this renders.