Cat Black Fur Shorthair Animated XGen Core

Cat Black Fur Shorthair Animated XGen Core 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Soft: Maya 2019 | Arnold 3.2.2 | XGen Core

High detailed realistic Cat model. Clean UVmapped and professional textured and RIGGED and ANIMATED. Smoothable mesh with quads mostly. Mouth is openable and have all inside stuff. Claws, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 48845 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 30447 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.

Scalp meshes is 29223 polygons.

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TEXTURES: 8192x8192 JPG files.

Textures for:

  • Body (8192x8192)
  • Eye Cornea (1024x1024)
  • Eye Sclera (2048x2048)

Texture types:

  • Diffuse
  • Specular
  • Normal
  • Displacement
  • Occlusion
  • SSS Body Map (by default material with sss is switched off, assign it to use)

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HAIR n FUR:

Fur and whiskers are made with Maya XGen.

There is 6 differnt hair systems: -Body Fur made by 3 systems (Undercoat, GroomBase_Referense(MAIN) and Long_Fur) - groomable splines -Whiskers by 2 systems (Vibriss_Big and Vibriss_Small) - using guides -Ears fur by 1 system - using guides -Eyelashes by 1 system - using guides

You can easily convert XGen Core to XGen Interactive by one click! All Hair and Guides available as curves in FBX and .mb (Maya 2019) files! All Hair available as a MESH in FBX files!

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MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

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FORMATS included: .mb (maya 2011 binary) .obj (alias wavefront) .FBX (Autodesk)

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RIG NOTES:

This model is rigged using ikHandles and NURBS primitive control objects with a lot of options like fetlock, toe roll and so (can be founded in channelbox). The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations. Full rig description available. Rig very flexible and deep.

-Skinned mesh also available as FBX file. -Rig only scene itself also available as .mb file.

There is 4 animations in separated scenes, linked to main scene as a reference for more easy work:

  • Walk 40 frames(short) and 120 frames(complex) - loopable
  • Trot 19 frames(short) and 90 frames(complex) - loopable
  • Run 19 frames - loopable
  • Idle (188 frames - loopable)

*Separated scenes with animations available in main arhive *FPS set as 30 *If animation don't visible, try to choose it in animation layer pop-up list near FPS window.

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Model provided in the standart rigging pose.

NO PLUG-IN needed!

Item rating
0 0
Cat Black Fur Shorthair Animated XGen Core
$499.00
 
Royalty Free License 
Cat Black Fur Shorthair Animated XGen Core
$499.00
 
Royalty Free License 
Response 94% in 3.7h
3D Modeling
Lighting
Rendering

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)281 MBVersion: 2019Renderer: Arnold 3.2.2
Exchange
  • Autodesk Maya (.ma, .mb) (2 files)281 MBVersion: 2019Renderer: Arnold 3.2.2
  • Maya Mel Script (.mel)277 MB
  • Autodesk FBX (.fbx) (4 files)625 MB
  • OBJ (.obj, .mtl)147 MB

3D Model details

  • Publish date2021-08-02
  • Model ID#3189372
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 49,265
  • Vertices 49,261
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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