Octopus V2 Low-poly 3D model

Octopus made in 3Ds max 2016 with material and texture files, rigged with bones and skinned, then rendered with vray. Preview animation shows that everything is rigged, IK solvers at were used to move the limbs and head, you may want to alter these or remove for more detailed movements. Exported to FBX and tested in Unity which accepted, didn't recognise IK baked animation so a manual one may be best, any bones out of rotation can easily be rotated back into position. The eyes are seperate meshes attached to bones, you may want to slice or alter but both the main mesh and eyes have texture maps in the texture folder along with alternative materials. Formats included in zip. 3Ds Max 2013-2016 FBX

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    Octopus V2
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    3D Modeling
    Rendering
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    3D model formats
    • Other -
    • Autodesk FBX (.fbx)53.8 MB
    • Autodesk 3ds Max (.max, )53.8 MB
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2016-10-15
    • Model ID#654577
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 97,796
    • Vertices 49,206
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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