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This asset package delivers a curated suite of twenty-two high-end, photorealistic dinosaur models designed for production pipelines in animation, VFX, and real-time visualization. Each creature is built with clean topology, optimized UV layouts, and a consistent rigging methodology that enables efficient integration into both cinematic and interactive workflows. The collection is engineered to meet the quality bar expected in professional environments—stable, predictable, and ready for downstream look-dev, animation, and rendering.
What’s included (summary)
- 22 distinct photorealistic dinosaur models.
- Fully rigged (animator controls provided).
- Clean UV layout and production-ready topology.
- Smoothing/iteration support for subdivision surfaces.
- High-resolution texture sets: 8192×8192 (diffuse, normal, bump).
- Displacement maps: 4096×4096 EXR.
- Native scene files for: Maya 2018 | V-Ray 3.6 and Maya 2018 | Arnold.
Species Included
- Theropods: Allosaurus, Ceratosaurus, Giganotosaurus, Raptor, T. rex, Spinosaurus, Oviraptor, Troodon
- Sauropods: Brachiosaurus, Brontosaurus, Amargasaurus
- Armored & Herbivores: Ankylosaurus, EuropeltaSaurus, Ouranosaurus, Protoceratops, Stegosaurus, Triceratops, TarchiaSaurus
- Marine Reptiles: Mosasaurus, Plesiosaurus, Elasmosaurus, Tylosaurus
- Others: Dimetrodon, Peteinosaurus, Pteranodon
Technical highlights
- Topology: quad-friendly, optimized for deformation and sculpt/retopo workflows.
- UVs: non-overlapping, efficient packing for tile-based texturing and baking workflows.
- Textures: layered maps provided (diffuse/base color, tangent-space normal, bump); high-precision EXR displacement for close-up rendering.
- Rigging: animator-oriented control set with named controllers for fast selection and clear channel management. Each model may include more or fewer controllers depending on anatomical complexity.
Rigging Overview
Each dinosaur includes a streamlined control system with clear, production-friendly naming conventions for predictable animation behavior. Core controls cover global movement, head and facial motion, limbs, spine, tail, and eyes. Rig complexity is scaled per species but follows the same functional logic across the collection. Control counts and hierarchy may vary across species, but all structures follow the same consistent rigging logic to support fast animation cycles.
File formats & delivery
- Maya 2018 scene files (.ma/.mb) configured for: V-Ray 3.6 and Arnold renderers.
- Texture folder: 8192×8192 maps (diffuse/normal/bump) and 4096×4096 EXR displacements.
Notes for buyers/pipeline integration
- Polycount and exact control sets vary per species.
- Models are optimized for film/advertising rendering.
- Render-ready; materials may require adjustments to match your render pipeline and scene scale.
Value Proposition
This collection enables content teams to consolidate asset sourcing, streamline animation setup, and deliver photorealistic dinosaurs at scale. It’s built for studios aiming to accelerate production throughput without compromising visual outcomes—ideal for cinematic shots, educational content, simulation work, and real-time integration.
REVIEWS & COMMENTS
accuracy, and usability.
