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It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e \n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Young Sheep with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.jpg","gridUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494557/5236e76ae7/young-sheep-with-1-animation-vfx-grace-3d-model-5236e76ae7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494585","type":"listingItem","attributes":{"id":3494585,"title":"Assaf Sheep02 With 1 Animation  VFX Grace ","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model.The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Assaf Sheep02 With 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4uEqQbyALdGs14nHXd9xPMn7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep02_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/4uEqQbyALdGs14nHXd9xPMn7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494585/5aab734971/assaf-sheep02-with-1-animation-vfx-grace-3d-model-5aab734971.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5711273","type":"listingItem","attributes":{"id":5711273,"title":"Realistic Jasmine Flower Bloom Animation","price":45.0,"description":"Bring the elegance of nature to your 3D projects with this beautifully crafted Jasmine flower model, complete with a smooth bloom animation. Created in Cinema 4D, this highly detailed model is perfect for use in animations, nature-themed visualizations, games, or any creative project requiring a realistic floral touch. \n\nAnimated Obj Files are attached in the package. i have also export 3 stages of still OBJ format. Jasmine Open, and close version. FBX Animated File with point cache animation and ALEMBIC File and GLTF file are also include in the package. If you want animated Jasmine for other 3d application please use Attached Alembic, GLTF, Obj Animated Sequence or Animated Fbx file.\n\n-------Key Features:\n\nHigh-Quality Modeling: Realistic Jasmine flower with intricate petal details.\nBloom Animation: Smooth and natural animation included.\nFormat: Designed in Cinema 4D, ready to use. also Animated FBX, Animated OBJ, GLTF and Alembic.\nVersatile Use: Ideal for animations, visualizations, and game assets.\nTextures Included: High-resolution textures for a lifelike appearance.\nAdd this elegant Jasmine flower to your 3D asset collection today and elevate your creative projects!\n\nFeel free to contact through support if you have any problem in this.\n-Addi\n\n","imageAlt":"3D Realistic Jasmine Flower Bloom Animation","url":"https://www.cgtrader.com/3d-models/plant/flower/realistic-jasmine-flower-bloom-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r7gRWwfXd7Hfih6kLC68tuP3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Frame_012.jpg","gridUrl":"https://media.cgtrader.com/variants/r7gRWwfXd7Hfih6kLC68tuP3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Frame_012.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/flower/realistic-jasmine-flower-bloom-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"plant","subcategorySlug":"flower","categoryTitle":"Plant","subcategoryTitle":"Flower","schemaImageUrl":"https://img-new.cgtrader.com/items/5711273/9c43106e18/realistic-jasmine-flower-bloom-animation-3d-model-9c43106e18.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"758532","type":"listingItem","attributes":{"id":758532,"title":"DriverMaster driver master installer on phone","price":50.0,"description":"There are more than a few scripts and rigging tools available for rigging automobiles in 3ds Max. Some offer an easy way to get wheels rotating based on the movement of the car, others will add in steering, and even others will incorporate a suspension system.\n\nA new offering however seems to roll all of those features into one car rigging script. DriverMaster is a tool that will automatically create a 4-wheeled car rig in 3ds Max.\n\nYou can easily animate the motion for the vehicle manually or by using a curve in the scene. The script will also make the wheels stick to the ground, even if the ground is a terrain.\n\nDriverMaster gives you a fast set up, dynamic suspension, automatic wheel ground contact, automatic wheel rotation and offset attributes for adjusting/animating your car on top off the generated animation.\n\nFEATURES\n\nA floater dialog with pick-buttons for wheels, body, brakes\nFew clicks rig creation\nUneven ground surface support\nBody alignment to wheels\nAutomatic wheel rotation system base on traveled distance\nManual suspension system\nSpin override for wheels for burnout animations and sliding\nManual body reaction to acceleration\nAutomatic body reaction to turns\nAuto wheels steering\nSpeedometer\nMultiple ground objects\nBody spring dynamics\nManual wheels offset\n\nINSTALLATION\n\nTo install DriverMaster drag and drop downloaded MZP file into 3ds max viewport.\nOnce you run DriverMaster an activation dialog will pop up. Copy a request code and send it to efim.armand@gmail.com.\nI will send you personal license as soon as possible.\nDriverMaster is locked to your PC however you can save your 3ds Max file and open it on another computer or even send it to renderfarm. All DriverMaster parameters will be disabled.\n\nhttp://e-armand.com/downloads/driver-master","imageAlt":"3D DriverMaster driver master installer on phone","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/drivermaster","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HQ1FZfo1wb4CxNAXuEKNojps/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/shot_200218_142722.jpg","gridUrl":"https://media.cgtrader.com/variants/HQ1FZfo1wb4CxNAXuEKNojps/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/shot_200218_142722.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/drivermaster","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false},{"id":110,"name":".ms","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/758532/b68d120f00/drivermaster-driver-master-installer-on-phone-3d-model-b68d120f00.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3494564","type":"listingItem","attributes":{"id":3494564,"title":"Assaf Sheep01 with 1 Animation  VFX Grace ","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep01 with 1 Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep01_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494564/21e3a9fd77/assaf-sheep01-with-1-animation-vfx-grace-3d-model-21e3a9fd77.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7383135","type":"listingItem","attributes":{"id":7383135,"title":"Combat Animation Pack","price":30.0,"description":"**Combat Animation Pack**\n\nA comprehensive unarmed **combat animation pack** for Unreal Engine 5.3 featuring 39 hand-crafted animations covering every core combat state — from idle and movement to punches, kicks, dashes, air moves, guards, reactions, and knockouts. Built and tested on UE5 Manny and Quinn mannequins. Drop straight into your fighting game, action RPG, or brawler.\n\n**ANIMATIONS (39 Total)**\n\nIdle \u0026 Movement\n- Basic Idle, Combat Idle\n- Walk Forward, Walk Back, Walk Left, Walk Right\n\n**Jumps**\n- Jump, Forward Jump, Back Jump, Neutral Jump\n\n**Dashes**\n- Dash 1, Dash 2, Dash 3, Dash 4\n\n**Punches**\n- Punch 1, Punch 2, Punch 3, Punch 4, Punch 5\n- Rush Punch, Lateral Palm Strike\n\n**Kicks**\n- Kick 1, Kick 2, Kick 3, Kick 4, Kick 5\n- Dive Kick, Falling Kick, High Kick Air, Back Flip Kick\n\n**Special Moves**\n- Ground Pound\n\n**Defense \u0026 Reactions**\n- Guard, Guard Hit\n- Short Hitstun, Long Hitstun\n- Knock Out, Wake Up\n\n**Misc**\n- Taunt, Transition\n\n**DEMO CHARACTERS (UE5 Mannequins)**\n- SKM_Manny, SKM_Manny_Simple\n- SKM_Quinn, SKM_Quinn_Simple\n- SK_Mannequin\n\n**DEMO LEVEL (1 Map)**\n- Combat Demo\n\n**PERFECT FOR**\n- Fighting Games \u0026 Brawlers\n- Action RPG \u0026 Hack-and-Slash Games\n- Open World Action Games\n- Beat 'em Up \u0026 Martial Arts Games\n- Game Prototyping \u0026 Combat Systems\n- Cinematic \u0026 Film Productions\n\n**For questions or support, reach out anytime**\n\n**Official Mail:** info@animasterstudio.com","imageAlt":"Combat Animation Pack","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/combat-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/w8ekzz05wlv1fgp49h8mcdipm6wf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/combat-animation.jpg","gridUrl":"https://media.cgtrader.com/variants/w8ekzz05wlv1fgp49h8mcdipm6wf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/combat-animation.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/combat-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/7383135/28a698f05b/combat-animation-pack-3d-model-28a698f05b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7382844","type":"listingItem","attributes":{"id":7382844,"title":"Ultimate Healing Animation Pack","price":30.0,"description":"**Ultimate Healing Animation Pack**\n\nA professional collection of healing-focused character animations designed for modern games, including FPS, survival, RPG, and sci-fi environments. This pack delivers a wide range of medical, recovery, and power-up actions to bring realism and responsiveness to your gameplay systems.\n\nEvery animation is crafted with clean motion flow, gameplay usability, and seamless integration in mind—perfect for both realistic and stylized characters.\n\n**Production Description**\n\n- Bandage - 05\n- Drinking - 05\n- Spray Healing - 05\n- Syringe Injection - 05\n- Stand Healing - 02\n- In-place Healing (Inheal) - 03\n- Healing Aura - 01\n- Lying to Stand Heal - 01\n- Seated to Stand Heal - 01\n- Power-Up - 02\n\n**For questions or support, reach out anytime:**\n\n**Official Mail:** info@animasterstudio.com","imageAlt":"Ultimate Healing Animation Pack","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/ultimate-healing-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qfa8n6xioczndjvd83veucfelpmp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/healing-animation_0.jpg","gridUrl":"https://media.cgtrader.com/variants/qfa8n6xioczndjvd83veucfelpmp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/healing-animation_0.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/ultimate-healing-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/7382844/83538f8051/ultimate-healing-animation-pack-3d-model-83538f8051.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3251503","type":"listingItem","attributes":{"id":3251503,"title":"Boer Goat  with 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer at real-world scale. The skin maps and hair maps are made separately for some realism.\u003cbr\u003e\nIt consists of 11 objects: Body, sclerae, irises, lacrimal glands, lacrimal caruncles, upper teeth, lower teeth, upper gums, lower gums, tongue, horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 83,844; polygons 83,842\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nIrises: verticess 2,340; polygons 2,368\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper gums: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gums: vertices 6,485; polygons 6,372\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nHorns: vertices 9,834; polygons 9,830\u003cbr\u003e\nTotal: vertices 181,324; polygons 180,250\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_SSS.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_Mask.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the former spine;\u003cbr\u003e\nCTR_Neck_a controls the root of the neck;\u003cbr\u003e\nCTR_Neck_c controls the head.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. 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This collection consists of 104 Solitaire rings\n2. 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Mel\" in your Maya scene; it will create the icon to your active shelf.\n\n\n\nHow to use.\nhttps://youtu.be/aT1CYY1eWaE\n\n\n\nWhat does the script do?\n\n1.it creates two types of modules\n\nGeneric Modules and Generic modules\n\nThe Centric module shares a microcontroller in it, and it has to be for both sides it`s ideal for (Mouth, Nose ....etc.).\n\nThe Generic Module doesn`t share any microcontrollers between the right and lift the side, and it can be a single side; it`s ideal for (eyebrows, cheeks ..etc.).\n\nAll the modules can have a submodule (Upper and lower ) for the eyelid or the upper and lower moth lib.\n\nEach module has 3 kinds of controllers.\n\nA) The main controller which moves the whole Module.\n\nB) A macro controller that creates the main shapes and expressions.\n\nC) Microcontroller, which gives you a high level of control on your face and it`s seamless integration with blend shape without any double transformation, and the controller will always be flowing your vertex\n\n.\n\nthe macro controllers control the micro ones with weights; the scripts do the initial weights with a vector-math which I have rote to get the accurate weights for each microcontroller, then it pules this vale back on each microcontroller to let you adjust what you need\n\n2. The microcontrollers are seamless moves with the model deformation even if its blend shapes without any active blend shapes\n\n3. Smart skinning tools makes the skinning process very easy and fast. You will find the skin the joint based rig so easy\n\n4.Saving and loading skinning weights for multiple objects at once\n\n5.Transferring skinning between objects or even just a portion of an object to another portion for another object\n\n6. stretch and squash creator: it will automatically create a stretch$squash for any selection, and it will automatically be connected to your rig\n\n7. transfer shapes that can easily transfer any blend shapes you made on your model to any other models and connect them back to the original driver \n\n\n\nFacebook Page: https://www.facebook.com/FemtoRig\n\n\nFull Description and step by step for how to use: FemtoRig https://www.youtube.com/watch?v=aT1CYY1eWaE \n\nTerms of Use Agreement\n\nAll FemtoRig intends to aid 3d artists, animators, riggers, and generalists create great animated work.\n\nBy purchasing FemtoRig, you agree not to distribute the scripts (or any portion of them) or any of the rigs generated with the scripts (for resale or otherwise) outside your production environment. This does mean you can rig a character and hand it off to an animator working directly with you or freelance.\n\nThe tool itself is for one user, Not for multiple Machines. The online license is automatically generated after you buy the script, and an offline license after one month will replace it. And if you want an offline license immediately, you have to send me your MacAdd. \n\nRigs can be shared within a production environment, but it is recommended you purchase a multi-license. 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Mediterranean Seabass Rigged Controller 2 Animation ","price":30.0,"description":"Welcome! \nYou can use these .fbx file individually or \nopen to ureal engine. \n\nThe fish have a static mesh.\n\nThe fish are created and rigged with controllers on maya, so you can do your personalized animation as you prefer.\nAll texture are created with photoshop.\nHave fun!\n\nTechnical details.\n\n\n- Seabass (Dicentrarchus labrax)\n\n\nFiles included:\n- 1 FBX models (rigged with baked animations)\n- 8 BaseColor JPG texture sets\n- 1 static pose FBX files\n- This README.txt file\n\nAnimations:\nEach fish includes 2\n baked animations:\n- Swim\n- Idle\n\n\nCompatibility:\n- Unreal Engine\n- Unity\n- Blender\n- Maya / 3ds Max / Cinema4D\n- Any software supporting FBX format\n\nLicense:\n- Standard Commercial License\n- Allowed for personal and commercial projects\n- Redistribution or resale of source files is NOT permitted\n\nUsage Notes:\n- Textures are BaseColor only, edit with Photoshop or any image editor.\n- Animations are baked in FBX format.\n- For best results import the FBX model into your engine or DCC software.\n\nContact:\nFor any questions, custom requests, or support, please contact me.\n\nThank you for your purchase!\n\n\n\n\nFile: Mediterranean_Seabass.zip\nSize: 37.9Mb \nThe .fbx files are inside your FBX folder\n\nLast Update: 31/05/2025\n\n\n\n\nARTIST LICENSE - MEDITERRANEAN SEABASS (Dicentrarchus labrax) (FBX ASSET)\n\nAuthor: Giuseppe Ariu\nEmail: ariu.giuseppe@libero.it\nAsset Title: Mediterranean Seabass - Rigged \u0026 Animated\nFile Format: FBX + Texture (BaseColor) + 2 Animations\n\nLICENSE TYPE: NON-EXCLUSIVE COMMERCIAL USE\n\nYou are allowed to:\n Use this asset in commercial and non-commercial projects.\n Use it in games, films, VR/AR, apps, and 3D experiences.\n Modify the model or textures to suit your needs.\n\nYou are NOT allowed to:\n Resell or redistribute the asset as-is or with minimal changes on any marketplace.\n Claim the asset as your own original creation.\n Use this asset in ways that violate applicable laws or rights (e.g. hate speech, deepfakes, etc.).\n\nCopyright \u0026 Ownership:\nThis asset was entirely created by Giuseppe Ariu, including modeling, rigging, texturing, and animation. No third-party copyrighted content or licensed materials were used.\n\nThis is a non-exclusive license. The artist retains all rights to resell this asset to other users.\n\nThank you for supporting independent 3D creators!\n\n(Optional)\nIf used in a published project, credit is appreciated:\n\"3D Model by Giuseppe Ariu\"","imageAlt":"3D Mediterranean Seabass Rigged Controller 2 A...","url":"https://www.cgtrader.com/3d-models/animal/fish/mediterranean-seabass","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wh7k7nr4gtp5n38do7bsq0ckjlzy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Seabass%202.jpg","gridUrl":"https://media.cgtrader.com/variants/wh7k7nr4gtp5n38do7bsq0ckjlzy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Seabass%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/mediterranean-seabass","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/7245756/569dbe7df4/3d-mediterranean-seabass-rigged-controller-2-animation-3d-model-569dbe7df4.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3936048","type":"listingItem","attributes":{"id":3936048,"title":"Party Whistle Animation","price":19.0,"description":"- Contains Solidify, Displace, Curve, and Subdivision Surface modifiers and Mean Crease edges data\n- The materials are prepared for Cycles render \n- 3D model is ready for animation (works only in Blender)\n- Model contains 9 diferent textures (4800x4800 px) and materials\n- Normal and displace texture are included","imageAlt":"3D model Party Whistle Animation","url":"https://www.cgtrader.com/3d-models/sports/toy/party-whistle-animation","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c2tyaWwyVAvNeoQCZyomiXzi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Party%20Whistle%2001.jpg","gridUrl":"https://media.cgtrader.com/variants/c2tyaWwyVAvNeoQCZyomiXzi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Party%20Whistle%2001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/toy/party-whistle-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"sports","subcategorySlug":"toy","categoryTitle":"Sports","subcategoryTitle":"Toy","schemaImageUrl":"https://img-new.cgtrader.com/items/3936048/44aa9bcae2/party-whistle-animation-3d-model-44aa9bcae2.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3227992","type":"listingItem","attributes":{"id":3227992,"title":"25 Sci-Fi Robot Mechas Library Blender Addon","price":59.0,"description":"**Sci-Fi Robocon** is a model pack with 25 high quality Sci-Fi models, and a quickly manage and import model add-on with many unique functions, which will help you easily import models to create awesome photorealistic, movies, video games, or more with your creativity.\n\n**This pack includes:**\n\n● Add-On With Unique Functions\n\n● 25 High Quality Sci-Fi Models\n\n● Models Full Rigged, Animated, PBR\n\n● 125 PBR Textures Sets 4K\n\n● 14 Different Animations\n\n● 24 HDRIs 4K\n\n**Total of size: 4.48 GB, and 5.89 GB After Extracting.**\n\n**Each model has 5 different textures sets in 4K:**\n\n● Diffuse Color\n\n● Emissive\n\n● Metallic\n\n● Roughness\n\n● Normal\n\n**For each Mecha model has 11 different animations:**\n\n● Backward\n\n● Forward\n\n● Idle\n\n● Look Left\n\n● Look Right\n\n● Missile\n\n● Move Left\n\n● Move Right\n\n● Run\n\n● Shoot\n\n**For each Spaceship model has 5 different animations:**\n\n● Defeat\n\n● Departing\n\n● Landing\n\n● Missile\n\n● Shooting\n\n**There are 24 HDRIs in 4K, and you can also easily use the unique feature of the add-on to customize them instead of having to use the Shader Editor:**\n\nGround Projection:\n\n● Ground Projection\n\n● Projection Scale\n\n● HDRI Rotation\n\nHDRI:\n\n● Background Strength\n\n● Gamma\n\n● Diffuse Strength\n\n● Sky Strength\n\n● Reflection Strength\n\n● Sun Multiplier\n\n**Or if you don't want to use HDRI, you can also use Background Color to customize colors to your favorite color.**\n\n● Background Replace\n\n**If you have any questions, please do not hesitate to let me know.\n\nThank you for taking a look. I appreciate.**","imageAlt":"25 Sci-Fi Robot Mechas Library Blender Addon 3D model","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/25-sci-fi-robot-mechas-library-blender-addon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p8zUsz9ykduqY7V1gnWPxSA7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pro_image01.jpg","gridUrl":"https://media.cgtrader.com/variants/p8zUsz9ykduqY7V1gnWPxSA7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pro_image01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/25-sci-fi-robot-mechas-library-blender-addon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/3227992/4c7cf65005/25-sci-fi-robot-mechas-library-blender-addon-3d-model-4c7cf65005.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6362908","type":"listingItem","attributes":{"id":6362908,"title":"Warthog Animation  Blender 3D Model","price":390.0,"description":"**Introduction**\u003cbr\u003e\nThis is a meticulously crafted, ultra-realistic warthog character created in Blender and rendered using the Cycles engine. It includes the model, textures, hair, rigging, and four realistic animations. Featuring a complete rigging system and expressive capabilities, this character is well-suited for use in professional fields such as documentaries, film production, and game development.\u003cbr\u003e\nThe model is based on real muscle structures and features a detailed oral cavity. To simulate the intricate wrinkles and skin texture of a warthog, we performed fine sculpting and utilized multiple 4K UDIM maps. Additionally, we added dirt particles to the warthog’s skin to reflect its natural behavior of wallowing in mud. The fur has been precisely styled and textured to follow natural principles, resulting in realistic and refined fur details that reflect the character’s presence in a wild environment.\u003cbr\u003e\n \n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, upper gum, lower gum, pupils, lens, lacrimal caruncles, upper teeth, lower teeth, tongue, large fangs and small fangs.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 30,528; polygons: 30,492\u003cbr\u003e\nLacrimal glands: vertices: 780; polygons: 776\u003cbr\u003e\nUpper gum: vertices: 12,639; polygons: 12,532\u003cbr\u003e\nLower gum: vertices: 6,681; polygons: 6,567\u003cbr\u003e\nPupils: vertices: 2,404; polygons: 2,432\u003cbr\u003e\nLens: vertices: 1,572; polygons: 1,600\u003cbr\u003e\nLacrimal caruncles: vertices: 1,316; polygons: 1,312\u003cbr\u003e\nUpper teeth: vertices: 34,424; polygons: 33,928\u003cbr\u003e\nLower teeth: vertices: 17,782; polygons: 17,448\u003cbr\u003e\nTongue: vertices: 6,058; polygons: 6,056\u003cbr\u003e\nLarge fangs: vertices: 5,636; polygons: 5,632\u003cbr\u003e\nSmall fangs: vertices: 1,156; polygons: 1,152\u003cbr\u003e\nTotal: vertices: 120,976; polygons: 119,927\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_BaseColor.1003.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Displacement.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Displacement.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Normal.1003.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Roughness.1003.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Body_SSS.1003.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0F_Warthog_Foot_Mask.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Foot_Mask.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0F_Warthog_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character\u003cbr\u003e\nCTR_gravity: Controls the center of gravity\u003cbr\u003e\nCTR_IK_spine_B, CTR_IK_spine_M, CTR_IK_spine_F: IK controllers for the spine\u003cbr\u003e\nCTR_IK_spine_B comes with one customized attribute:\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the spine rotation\u003cbr\u003e\nCTR_IK_spine_F comes with three customized attributes:\u003cbr\u003e\nhead_follow: Controls whether the head follows the spine rotation\u003cbr\u003e\nneck_IK_FK: Switches between IK and FK for the neck\u003cbr\u003e\nneck_follow: Controls whether the neck follows the spine rotation\u003cbr\u003e\nCTR_neck_a: Neck controller\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_tail_a through CTR_tail_k: FK controllers for the tail\u003cbr\u003e\nCTR_IK_foot_F.L, CTR_IK_foot_F.R: Front leg IK controllers\u003cbr\u003e\nCTR_setting_F.L, CTR_setting_F.R: Each includes three customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK for the leg\u003cbr\u003e\nIK_stretch: Controls stretching of the leg in IK mode\u003cbr\u003e\nrepair_jiggle: Fixes jitter issues during leg stretching in IK mode\u003cbr\u003e\nCTR_IK_foot_B.L, CTR_IK_foot_B.R: Rear leg IK controllers\u003cbr\u003e\nCTR_setting_B.L, CTR_setting_B.R: Each includes two customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK for the leg\u003cbr\u003e\nIK_stretch: Controls stretching of the leg in IK mode\u003cbr\u003e\nCTR_mouth: Controls mouth opening\u003cbr\u003e\nMore detailed controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 20-260\u003cbr\u003e\nUnlooped look-around animation at 30 fps, frame range 20-260\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 20-260\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. 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The file contains 250 VDBs files, that can be used as an Animation and also as individually Parts. The VDB files are easy to import into most modern 3D-Software. The density and color of the smoke are also changeable in most 3D-Software. The VDBs contain: -Density -Flames\n\nThe Render Set is in .obj and .fdx and the Explosion in .vdb\n\nIf there are any questions, feel free to cantact me.\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer for the lifetime right to use the content in developing an unlimited number of products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.","imageAlt":"scifi 3D Rocket Start Animation","url":"https://www.cgtrader.com/3d-models/space/spaceship/3d-rocket-start-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ck23hZ4BpT8MDTNWf3TuspWC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/F_R0.jpg","gridUrl":"https://media.cgtrader.com/variants/ck23hZ4BpT8MDTNWf3TuspWC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/F_R0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/3d-rocket-start-animation","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":197,"name":".vdb","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/4486918/e9311a8ab6/3d-rocket-start-animation-3d-model-e9311a8ab6.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5549937","type":"listingItem","attributes":{"id":5549937,"title":"Dynamic Fountain LOOP Animation Pack","price":55.0,"description":"Bring life and realism to your scenes with our Dynamic Fountain Loop Animation Pack, meticulously crafted to simulate the mesmerizing dance of water fountains. Inspired by real-world designs, this pack offers unparalleled flexibility and quality for any 3D project.\n\nWhat's Included:\n\n\n\n\n\nTest Pack (free): Perfect for quick previews and testing, this pack includes a single-frame version of the fountain in four unique water states.\n\n\n\nLoop Animation Pack ($28): Enjoy 4 different versions of loopable fountain animations, each featuring 180 frames of fluid motion that seamlessly repeats. The animations are crafted using a unique technique that maintains a continuous flow despite the complex topology changes in each frame.\n\n\n\nHoudini Source File ($49): Unlock endless creativity with the procedural Houdini file, allowing you to customize the fountain’s shape, create unique variations, or even generate infinite designs with different cross-sections. The setup is ready for rendering in both Corona and V-Ray engines.\n\nKey Features:\n\n\n\n\n\nProcedural Flexibility: Generate and modify countless fountain designs using the included Houdini file.\n\n\n\nMotion Blur \u0026 Realism: The water mesh includes realistic motion blur for a lifelike effect.\n\n\n\nSeamless Looping: Our unique technique overcomes typical fluid simulation challenges, providing you with perfectly looping animations for any duration you need on your timeline.\n\n\n\nAll the main 3d applications supports .abc and .vdb files, here is a list of 3d applications which supports .abc and .vdb files: https://en.wikipedia.org/wiki/Alembic_(computer_graphics)https://www.openvdb.org/\nVersions used:\nHoudini: 20.5\n3dsmax: 2018\nCorona rendering: 12\nVray: 6\n\nIf you have a unique design in mind or encounter any issues with the files, please don't hesitate to reach out via email: sajad.alavi.73@gmail.com.\n\nWhether for architectural visualization, VFX, or game design, the Dynamic Fountain Loop Animation Pack adds dynamic realism and elegance to your scenes. Experience the flow!","imageAlt":"3D model Dynamic Fountain LOOP Animation Pack","url":"https://www.cgtrader.com/3d-model-packs/dynamic-fountain-loop-animation-pack-d26b4606-ecf1-4e07-8596-7b3a85d756ec","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Pmdi5pUsEq6Y7h8CQtgcRtcM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dynamic-fountain-loop-animation-pack-3d-model-d59ea5293a.jpg","gridUrl":"https://media.cgtrader.com/variants/Pmdi5pUsEq6Y7h8CQtgcRtcM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dynamic-fountain-loop-animation-pack-3d-model-d59ea5293a.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/dynamic-fountain-loop-animation-pack-d26b4606-ecf1-4e07-8596-7b3a85d756ec","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/5549937/d59ea5293a/dynamic-fountain-loop-animation-pack-3d-model-d59ea5293a.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5111450","type":"listingItem","attributes":{"id":5111450,"title":"Seagull Animation - VFX Grace","price":467.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality seagull model with maps, hair cards, rigging, 5 animations and a realistic muscle structure. In addition, there are complex feather cards and maps, with a total number of 540,000 faces for all the feathers which significantly increase the realism. Fine rigging makes it possible to control every feather and more details for the animation. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, tongue, claws and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,602; polygons 10,574\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,304\u003cbr\u003e\nTongue: vertices 355; polygons 344\u003cbr\u003e\nClaws: vertices 3,824; polygons 3,802\u003cbr\u003e\nFeathers: vertices 732,488; polygons 543,986\u003cbr\u003e\nTotal: vertices 919,716; polygons 717,772\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0N2N0T_Seagull_BodyFeather_Mask.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_BodyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_Height.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_SSS.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_CovertsMIN_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_CovertsMIN_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_ScapularFeather_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_ScapularFeather_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Tail2Feather_Mask.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_Bump.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Wing_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Wing_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nHead_FK_follow controls whether the head rotates following CTR_spineroot_a.001;\u003cbr\u003e\nNeck_FK_follow controls whether the neck rotates following CTR_spineroot_a.001 in FK mode;\u003cbr\u003e\nNeck_IK_FK switches between IK/FK controllers of the neck;\u003cbr\u003e\nNeck_IK_follow controls whether the head rotates following CTR_spineroot_a.001 in IK mode;\u003cbr\u003e\nCTR_spineroot_a.001 controls the movement of the center of the body.\u003cbr\u003e\nCTR_head_a controls the head.\u003cbr\u003e\nCTR_foot_a.L and CTR_foot_a.R are IK controllers of the legs.\u003cbr\u003e\nCTR_FK_thigh.L, CTR_FK_shin.L, CTR_FK_foot.L, CTR_FK_thigh.R, CTR_FK_shin.R and CTR_FK_foot.R are leg controllers.\u003cbr\u003e\nCTR_leg_setting.L and CTR_leg_setting.R comes with two customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK mode of the legs;\u003cbr\u003e\nIK_repair_joggle fixes the shaking of legs when the feet are not moving much on the Z axis.\u003cbr\u003e\nCTR_jaw_b opens the mouth.\u003cbr\u003e\nCTR_foldtailwing controls the folding and unfolding of the tail.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R fold the wings with Location quickly and conveniently, and improve the efficiency.\u003cbr\u003e\nEach feather comes with skinned bone and a separate FK controller, detailed controller and bending controller. Fine rigging makes it possible to control every feather conveniently. Besides, there are some controllers which are to bend, rotate, fold and unfold all the feathers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped Look01 animation at 30 fps, frame range 0-330\u003cbr\u003e\nUnlooped Look02 animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-290\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nSome objects for feather rigging in the project are not rendered or exported.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Seagull Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/seagull-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YUSkmiZzCYxGDsnbD3ToHy1h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0T_Seagull_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/YUSkmiZzCYxGDsnbD3ToHy1h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0T_Seagull_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/seagull-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5111450/5afa0a2b74/seagull-animation-vfx-grace-3d-model-5afa0a2b74.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5606505","type":"listingItem","attributes":{"id":5606505,"title":"Arabian Horse rig with Animation","price":99.0,"description":"The Arabian Horse rig was created using Maya.\n\nThis is a very advanced rig you can use for your game or Movie.\n\nI've used xgen for the groom \n\nYou'll get my full support regarding the Hair Simulation. \n\nUsed Redshift for the material and rendering. 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New formats added_\n\nRose opening keyframes animation (120 frames).  \nGlowing Flower Animation. Blooming Rose.\n\nNo rig is needed.\n\nThis beautifully crafted 3D model showcases a realistic rose opening animation, perfect for cinematic visuals, motion graphics, games, or romantic-themed projects. The animation begins with a closed rosebud and smoothly transitions into a fully bloomed rose, revealing detailed petals and natural leaf structures.\n\nThe design emphasizes realism with soft, layered petals and textured green leaves, giving the rose a lifelike appearance. The materials include subtle translucency and delicate shading, mimicking the natural softness of rose petals with a gentle iridescent effect.\n\nThe rose comes in white with pastel hues (soft pinks, greens, and purples), making it versatile for elegant presentations, wedding visuals, fantasy environments, or photorealistic close-up shots.\n\nWhether used in visual effects, romantic cinematics, product advertisements, or 3D animations, this asset is optimized for smooth rendering and high-quality results.\n\nA rose is either a woody perennial flowering plant of the genus Rosa ( in the family Rosaceae or the flower it bears). There are over three hundred species and tens of thousands of cultivars. They form a group of plants that can be erect shrubs, climbing, or trailing, with stems that are often armed with sharp prickles. Their flowers vary in size and shape and are usually large and showy, in colours ranging from white through yellows and reds. Most species are native to Asia, with smaller numbers native to Europe, North America, and northwestern Africa. Species, cultivars and hybrids are all widely grown for their beauty and often are fragrant. Roses have acquired cultural significance in many societies. Rose plants range in size from compact, miniature roses, to climbers that can reach seven meters in height. Different species hybridize easily, and this has been used in the development of the wide range of garden roses.\n\n**File formats**\n\n\n- 3ds Max 2018 Native, with animation (Redshift materials)\n- Unreal Engine 5.3.2 (with animation)\n- Blender 5.0.1 (with animation)\n- USDZ (with animation)\n- Alembic (with animation)\n\n**Model**\n\n- clean topology\n- 20 300 Polys\n- animation - 120 frames\n- separete elements\n- textures included\n\n**Features**\n\n- High Quality 3d Models Ready for your Pics, Movies, TV, advertising, Games etc. Clean mesh with no co-planar faces or isolated vertices\n- No corrections or cleaning up needed\n- Correctly named in English\n- Real world scale.\n- All geometry is subdivision ready.\n\n- High-quality 3D rose with full bloom animation.\n- Realistic petal and leaf textures.\n- Smooth, natural opening motion.\n- Materials with soft shading and translucency.\n- Perfect for film, advertising, games, and motion graphics.\n\n\nLight sources and cameras which are used for visualization included.\n\n**Support**\n\nPlease message me PM or use my email: oleg.verenko@gmail.com.If you have any questions or issues with my model - do not hesitate to write to me. I always answer and support my clients.\nIf you liked this pack, please leave a review. Thanks!\n\n\n\nThe design focuses on realism with a stylized touch. Petals are layered and slightly irregular in shape, reflecting the natural structure of a real rose while maintaining clean, production-ready geometry. The form emphasizes soft curvature, subtle thickness variation, and gentle overlaps between petals. Leaves and stem are modeled with visible surface detail and natural bending.\n\n\n\nThe color palette combines soft pastel tones and natural greens. The rose petals appear in pale white with hints of pink, cyan, and light pastel gradients that react well to lighting. Leaves and stem are rendered in rich green tones with darker veins and subtle color variation, suitable for both realistic and stylized scenes.\n\n\n\nThis animated rose is ideal for cinematics, motion graphics, product visuals, romantic or fantasy scenes, game cutscenes, UI animations, and decorative visual effects.\n\n\n\nMaterials \u0026 Colors:\n\n- Petals: White with pastel pink, purple, and green iridescence\n- Leaves: Rich natural green with glossy texture\n\n\nTags:\nrose, flower, bloom, opening animation, realistic flower, 3d flower, nature, floral, romantic, wedding, cinematic, animation, blossom, white rose, petals, leaves, organic, natural, fantasy, decorative, botanical, plant, environment, garden, time-lapse, growing animation, love, elegant, soft, delicate, pastel, blooming rose, flower animation, rose opening, blooming flower, animated flower, plant animation, botanical, floral asset, romantic, fantasy, cinematic prop, decorative element, motion graphics, VFX, game 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with score, rating and statistics.\n-Includes Pause/Main Menu from where you can choose the song to play from a list.\n-Completing a song succesfully unlocks the next song.\n-Songs not included (just a sample audio file to test the game in 2 examples, one easy and one hard)\n\nATTTENTION: \n-The HUD and the character are attached to the camera, so the game is designed to have static or basic backgrounds as in the first versions of Dance Dance Revolution\n-The project does NOT include an algorythm that detects the music rythm, if you want the arrows to move exactly at the music pace you will need to adjust the speed and delay using the variables included to allow that.\n\nContent\n-1 Character Blueprint + 4 Arrow BP\n-Arrow Mesh\n-4 Widgets (Menu, HUD, Results and Reaction)\n-4 Materials with Material Instances including animated arrow Material\n-3 Texture files\n-1 Test Level with no background\n-18 Animation sequences\nIncludes 90s dancer textures for the UE4 Female Mannequin\n\n\nInput: Keyboard or Gamepad + Mouse for the Menu\nNetwork Replicated: No\nSupported Development Platforms: Windows (Not tested in other)\nDocumentation: https://apcgraficos.blogspot.com/2023/08/dance-game-for-unreal-engine-product.html","imageAlt":"Dance Game project for Unreal Engine 3D 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It makes it easy to apply animations and manage models without complex steps.\n\nYou can quickly select models, apply animations, and reuse recent animations. It also has a clean and easy user interface, so everything is fast and organized.\n\n**Features:**\n• Easy animation apply and manage\n• Model list for quick selection\n• Recent animation history\n• Clean and simple UI\n• Fast and organized workflow\n\nThis addon is useful for animators, beginners, and professionals who want faster animation in Blender.\n\n**Software:**\nBlender (compatible with all versions)\n\n**How to Install:**\n\nMK Animation Beta\n\nProfessional animation addon using Empty-based NLA workflow.\n\n**Features**\n- Empty-based animation control\n- Auto rig detection\n- NLA animation workflow\n- Blend presets\n- Recent animations system\n- Easy UI controls\n\n**How to Use**\n1. Add a model\n2. Assign Empty + Armature + Action\n3. Click \"Apply Animation\"\n\n**Installation**\n1. Download ZIP\n2. Open Blender\n3. Edit -\u003e Preferences -\u003e Add-ons\n4. Click Install\n5. Select ZIP file\n6. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality wolf model with 4K UDIM maps, fur, rigging and three realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic, and a detailed facial expression controlling system. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, eyelids, oral cavity, tongue, paws.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,376; polygons 25,374\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,432\u003cbr\u003e\nEyelids: vertices 832; polygons 832\u003cbr\u003e\nOral cavity: vertices 18,271; polygons 18,046\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nTotal: vertices 52,689; polygons 52,450\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0G_Wolf_Head_Specular.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1003.png, 1024*1024\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1002.png, 1024*1024\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1001.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_hind controls the rear spine.\u003cbr\u003e\nCTR_spine_mid controls the middle spine.\u003cbr\u003e\nCTR_spine_front controls the front spine. It comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head follows;\u003cbr\u003e\nNeck_Follow controls whether the neck follows;\u003cbr\u003e\nTail_Follow controls whether the tail follows.\u003cbr\u003e\nCTR_FK_spine_a, CTR_FK_spine_b and CTR_FK_spine_c are FK controllers of the body.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c, CTR_FK_tail_d and CTR_FK_tail_e…… are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_c are FK controllers of the neck.\u003cbr\u003e\nCTR_FK_head controls the head.\u003cbr\u003e\nCTR_foot_F.L and CTR_foot_F.R are IK controllers of the forelegs. It comes with multiple customized attributes:\u003cbr\u003e\nLeg_IK/FK switches between IK/FK of the forelegs;\u003cbr\u003e\npole_vector switches between different display modes of the pole vector controllers.\u003cbr\u003e\nCTR_foot_H.L and CTR_foot_H.R are IK controllers of the hind legs. It comes with multiple customized attributes:\u003cbr\u003e\nIK_Chain Length controls the length of IK chain, different values provide different IK controlling methods;\u003cbr\u003e\nLeg_IK/FK switches between IK/FK of the hind legs;\u003cbr\u003e\npole_vector switches between different display modes of the pole vector controllers.\u003cbr\u003e\nCTR_foot_extrusion_F.L, CTR_foot_extrusion_F.R, CTR_foot_extrusion_H.L and CTR_foot_extrusion_H.R control the squeeze of the paw pads by Location.\u003cbr\u003e\nCTR_foot_extrusion_F.L.001, CTR_foot_extrusion_F.R.001, CTR_foot_extrusion_H.L.001 and CTR_foot_extrusion_H.R.001 control the abduction and adduction of the toes by Location.\u003cbr\u003e\nCTR_chin_D controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_breathe is the abdomen controller, which controls the action of breath.\u003cbr\u003e\nComplex facial expression controllers and a flexible UI are available, which can create plenty of facial expressions. The body has more assistant controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-225\u003cbr\u003e\nUnlooped howling animation at 30 fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-182\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nExcept for the above, The model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Wolf Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0G_Wolf_Display_Stand_02.jpg","gridUrl":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0G_Wolf_Display_Stand_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4526566/bd345dd30a/wolf-animation-vfx-grace-3d-model-bd345dd30a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5768058","type":"listingItem","attributes":{"id":5768058,"title":"UI 3D Animation","price":9.9,"description":"Hi.. this is UI 3D Animation. Rendered in high Quality. \nSuitable for UI Design,  Poster, Bussiness and also for your animation.\nMade with Blender, Render with Cycles.\nStandard Studio Lightning. \n \nFormat Available :\nBLEND \nFBX \nOBJ \n \nIf you need assistance converting to other file formats, please contact us.\n\nEnjoy This Model!","imageAlt":"UI 3D Animation","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/ui-3d-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RoLrpdKhXJagyacv2beSh5EK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/view%201.jpg","gridUrl":"https://media.cgtrader.com/variants/RoLrpdKhXJagyacv2beSh5EK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/view%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/ui-3d-animation","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/5768058/e988107a51/ui-3d-animation-3d-model-e988107a51.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"2203443","type":"listingItem","attributes":{"id":2203443,"title":"Wind Tree002 Animation","price":25.0,"description":"Model tree with looped wind animation.\n----------------------------------------------------\n01. Tree_002-1 \n    Polys : 523,964\n    Verts:   374,112\n    Loop wind : PC2 200 Frame\n\n02. Tree_002-2 \n    Polys : 620,019\n    Verts:   442,294\n    Loop wind : PC2 200 Frame\n\n03. Tree_002-3 \n    Polys : 672,154\n    Verts:   477,431\n    Loop wind : PC2 200 Frame\n----------------------------------------------------","imageAlt":"Wind Tree002 Animation 3D model","url":"https://www.cgtrader.com/3d-models/plant/other/wind-tree002-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sYbWuokzf1yEoDmyC6RXHjv7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render.jpg","gridUrl":"https://media.cgtrader.com/variants/sYbWuokzf1yEoDmyC6RXHjv7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/other/wind-tree002-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"plant","subcategorySlug":"other","categoryTitle":"Plant","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2203443/839495fe5a/wind-tree002-animation-3d-model-839495fe5a.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5514758","type":"listingItem","attributes":{"id":5514758,"title":"White Pigeon Animation -  VFX Grace","price":480.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality white pigeon character with model, 4K maps, rigging and 4 animations. It comes with realistic muscle structure, plenty of details on the head and claws, and highly detailed feathers which are arranged after real references. The feathers are created as feather cards for better effect and faster rendering, as well as smooth operations. The rigging is created with reference to real bones, which makes the animation more lifelike and natural. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,968; polygons: 29,854\u003cbr\u003e\nEyes: vertices: 2,570; polygons: 2,688\u003cbr\u003e\nFeathers: vertices: 354,543; polygons: 242,595\u003cbr\u003e\nTotal: vertices: 387,081; polygons: 275,137\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_Height.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Alpha.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Eye_BaseColor.png(2048* 2048)\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_TailFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_roll: Controls the entire model.\u003cbr\u003e\nCTR_spine_root: Controls the rear center of gravity.\u003cbr\u003e\nCTR_spine_root_F: Controls the front center of gravity.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001: FK controllers for tail.\u003cbr\u003e\nCTR_neck_roll: Controller for neck root, with a customized attribute:\u003cbr\u003e\nNeckFollow: Controls whether the neck follows body movement.\u003cbr\u003e\nCTR_neck_stretch.002: Controls the movement of the middle neck, with one customized attribute:\u003cbr\u003e\nNeckStretch controls whether the neck is stretched.\u003cbr\u003e\nCTR_head_root: Head controller, with two customized attributes:\u003cbr\u003e\nEyelidRoll: Controls the rotation of eyelids;\u003cbr\u003e\nHeadFollow: Controls whether the head follows neck movement.\u003cbr\u003e\nCTR_shoulder.R, CTR_shoulder.L: Comes with two customized attributes:\u003cbr\u003e\nFeatherFollow Controls whether the feather follows wing rotation;\u003cbr\u003e\nWingFollow Controls whether the wing follows body rotation.\u003cbr\u003e\nCTR_leg_root.R, CTR_leg_root.L: IK controllers for legs, with one customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_Wing.L, CTR_Wing.R: Controllers for folding wings.\u003cbr\u003e\nCTR_mouth_roll: Controller for lower jaw.\u003cbr\u003e\nCTR_Tail: Controller for folding tail.\u003cbr\u003e\nCTR_eye: Controller for eyes.\u003cbr\u003e\nAdditionally, there are complex wing controllers, each feather can be bent or changed direction individually, which can create fine and rich feather animations. The body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"White Pigeon Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-pigeon-animation-vfx-grace-3d-model-566e508b97.jpg","gridUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514758/566e508b97/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6912213","type":"listingItem","attributes":{"id":6912213,"title":"free water liquid abc animation  milk oil ","price":6.6,"description":"free water liquid abc animation \n\n\nUse special effects software to simulate liquid animation effects.\n\n72fps vfx animation , \nYou can zoom in and out on the playback speed of the abc animation to suit your project needs.","imageAlt":"free water liquid abc animation milk oil 3D","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/free-water-liquid-abc-animation-milk-oil","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vkbpp71sj6obqvka4mfhyldmu4ha/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/777.jpg","gridUrl":"https://media.cgtrader.com/variants/vkbpp71sj6obqvka4mfhyldmu4ha/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/777.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/free-water-liquid-abc-animation-milk-oil","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/6912213/87ae851849/free-water-liquid-abc-animation-milk-oil-3d-model-87ae851849.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3494977","type":"listingItem","attributes":{"id":3494977,"title":"Young Assaf Sheep With 1 Animation  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a young Assaf sheep model with 4K maps, fur, rigging, and 1 animation, as well as a real oral cavity model. For a better result, the skin maps and hair maps are made separately, and HairClump addon is applied to hair creation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThis model consists of body, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,404; polygons 2,432\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nTotal: vertices 124,450; polygons 123,380\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; \u003cbr\u003eNeck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo reset the initial pose of YouthAssafSheep_Lie, please reset all attributes of all controllers, and turn off the attributes Copy Location.001/002 of CTR_leg_f_twist_i.L/R, otherwise, the model will be deformed abnormally.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo cameras or lights.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Assaf Sheep With 1 Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_YouthAssafSheep_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494977/65e1b9ed0c/young-assaf-sheep-with-1-animation-vfx-grace-3d-model-65e1b9ed0c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2702941","type":"listingItem","attributes":{"id":2702941,"title":"Water Splash Animation","price":24.0,"description":"Water Splash Animation include 3D Model\n\nSplash water Animation (.ABC)  117 Frame\n\nStatic model 3 Styles\n\nFILES:\n\n3DS 2015, 2018 MAX VRAY 3.60\n\n3DS MAX DEFAULT\n\nBlender with Shading and Rendering\n\nFBX\n\nOBJ\n\nMA\n\nMB\n\nABC\n\n....................\n\nmaterials included\n\nrealistic rendering VRAY (like in picture)\n\nRendering  Blender Cycle Very fast\n\nRendering images exactly like in scene (vray).\n\nNo need the textures.\n\nInfinite rendering resolution (Blender Cycle Very fast)\n\nYoutube are Animation and  final render [Look","imageAlt":"3D model Water Splash Animation","url":"https://www.cgtrader.com/3d-models/food/miscellaneous/water-splash-animation-include-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5PxLWL62UESgEWqdjfX1HVfJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thum_Pic.jpg","gridUrl":"https://media.cgtrader.com/variants/5PxLWL62UESgEWqdjfX1HVfJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thum_Pic.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/food/miscellaneous/water-splash-animation-include-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"food","subcategorySlug":"miscellaneous","categoryTitle":"Food","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2702941/9ad56bcf08/water-splash-animation-3d-model-9ad56bcf08.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5185182","type":"listingItem","attributes":{"id":5185182,"title":"A golden Chinese lantern with a Chinese knot animation ","price":8.0,"description":"Attention! 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HDRI map is not included, please use your own.\n\nSincerely, MBS team","imageAlt":"High quality fountain 10 second animation 3D model","url":"https://www.cgtrader.com/3d-models/architectural/decoration/high-quality-fountain-10-second-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p7VEF6uoLDwT1r7tBJUHbLnD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover%20picture.jpg","gridUrl":"https://media.cgtrader.com/variants/p7VEF6uoLDwT1r7tBJUHbLnD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover%20picture.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/high-quality-fountain-10-second-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/3310888/78f0011a94/high-quality-fountain-10-second-animation-3d-model-78f0011a94.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5740731","type":"listingItem","attributes":{"id":5740731,"title":"Oriental Magpie Animation - Blender","price":385.0,"description":"**Description**\u003cbr\u003e\nIt consists of the body, pupils, eyeballs, third eyelids, eyelids, feet, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 7,762; polygons: 7,714\u003cbr\u003e\nPupils: vertices: 4,228; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nThird eyelids: vertices: 2,050; polygons: 1,984\u003cbr\u003e\nEyelids: vertices: 2,792; polygons: 2,592\u003cbr\u003e\nFeet: vertices: 18,924; polygons: 18,922\u003cbr\u003e\nTongue: vertices: 354; polygons: 352\u003cbr\u003e\nFeathers: vertices: 231,060; polygons: 150,714\u003cbr\u003e\nTotal: vertices: 271,142; polygons: 190,470\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Pupil_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_Normal.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot_a controls the rear center of gravity. 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To display hair, simply click the display button.\u003cbr\u003e\nThe feathers on the ears are replaced with \"OrientalMagpie_Ear_Feather\", please do not remove or disable it, which will cause rendering to fail to be displayed.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D model Oriental Magpie Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/bird/oriental-magpie-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RSvgNozW4brWwfvcjrSwC6K6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/oriental-magpie-animation-vfx-grace-rigging-blender-3d-model-ce197d7f7c.jpg","gridUrl":"https://media.cgtrader.com/variants/RSvgNozW4brWwfvcjrSwC6K6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/oriental-magpie-animation-vfx-grace-rigging-blender-3d-model-ce197d7f7c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/oriental-magpie-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5740731/ce197d7f7c/oriental-magpie-animation-blender-3d-model-ce197d7f7c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4788586","type":"listingItem","attributes":{"id":4788586,"title":"Brown Horse Animation   VFX Grace","price":275.0,"description":"This is a high-quality and nice-looking brown horse model with 4K UDIM maps, fur, rigging and a realistic animation. It comes with a realistic muscle structure and a complex hair system created in Blender for a natural and realistic effect. This model is made with Blender and Cycles renderer at real-world scale.\n\nDescription\n\nIt consists of the body, 2 pupils, 2 sclerae, 2 lacrimal caruncles, teeth, tongue.\n\nPolygons\n\nBody: vertices 62,432; polygons 62,386\n\nPupils: vertices 100; polygons 88\n\nSclerae: vertices 324; polygons 330\n\nLacrimal caruncles: vertices 1,140; polygons 1,112\n\nTeeth: vertices 121,619; polygons 119,945\n\nTongue: vertices 5,281; polygons 5,248\n\nTotal: vertices 190,900; polygons 189,109\n\nProject Format\n\nThere is a Blender project and an OBJ file without rigging or animation.\n\nSize of Maps\n\nJW0N4600_Horse_White_BaseColor.1001.png, 4096*4096\n\nJW0N4600_Horse_White_BaseColor.1002.png, 4096*4096\n\nJW0N4600_Horse_White_Body_AO.1001.png, 4096*4096\n\nJW0N4600_Horse_White_Body_AO.1002.png, 4096*4096\n\nJW0N4600_Horse_White_Body_Roughness.1001.png, 4096*4096\n\nJW0N4600_Horse_White_Body_Roughness.1002.png, 4096*4096\n\nJW0N4600_Horse_White_Eye_BaseColor.png, 4096*4096\n\nJW0N4600_Horse_White_Eye_Mask.png, 4096*4096\n\nJW0N4600_Horse_White_Eye_Normal.png, 4096*4096\n\nJW0N4600_Horse_White_Normal.1001.png, 4096*4096\n\nJW0N4600_Horse_White_Normal.1002.png, 4096*4096\n\nJW0N4600_Horse_White_OralCavity_BaseColor.png, 4096*4096\n\nJW0N4600_Horse_White_OralCavity_Normal.png, 4096*4096\n\nJW0N4600_Horse_White_OralCavity_Roughness.png, 4096*4096\n\nRigging\n\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\n\nCTR_Horse controls the entire model.\n\nCTR_Spine_Weight controls the center of gravity.\n\nCTR_Hip controls the rear spine.\n\nCTR_Stretch_Spine controls the middle spine.\n\nCTR_Spine.006 controls the front spine.\n\nCTR_Drive.001 is a customized controller with multiple customized attributes:\n\nprop_Follow_Head controls whether the head rotates following the neck;\n\nprop_Follow_Neck controls whether the neck rotates following the spine;\n\nprop_IKFK_Leg_Behind_L, prop_IKFK_Leg_Behind_R, prop_IKFK_Leg_Front_L and prop_IKFK_Leg_Front_R switches between IK/FK of the limbs;\n\nprop_Leg_Stretch_Behind_L, prop_Leg_Stretch_Behind_R, prop_Leg_Stretch_Front_L and prop_Leg_Stretch_Front_R limit the stretch of the limbs in IK mode.\n\nCTR_Tail.001, CTR_Tail.002, CTR_Tail.003 and CTR_Tail.004…… are FK controllers of the tail.\n\nCTR_Neck.005, CTR_Neck.006, CTR_Neck.007 and CTR_Neck.008 are FK controllers of the neck.\n\nCTR_Head.001 controls the head.\n\nCTR_Foot_Total_F.L and CTR_Foot_Total_F.R are IK controllers of the forelegs.\n\nCTR_Foot_Total_B.L and CTR_Foot_Total_B.R are IK controllers of the hind legs.\n\nCTR_Jaw.001, CTR_Jaw.002, CTR_Jaw.003 and CTR_Jaw.004 control the jaw.\n\nCTR_Eye, DEF_Eye.R.004 and DEF_Eye.L.004 control the eyes.\n\nCTR_Belly.001.L, CTR_Belly.002.L, CTR_Belly.001.R and CTR_Belly.002.R control the abdomen.\n\nAnd more ...\n\nAnimation\n\nLoopable running animation at 30 fps, frame range 0-24\n\nTag\n\nhorse, brown, animal, beautiful, farm, grassland, mammal, mane, equine, run, fur, Blender, Cycles\n\nFeatures\n\nThe dynamic of Mane and tail have been cached.\n\nThe model is in meter units at real-world scale.\n\nTo run faster, the fur is hidden, with Render enabled.\n\nThe model can be rendered in the current project directly.","imageAlt":"3D Brown Horse Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-horse-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3bTYgfqU4frLcKKHaZvD45mS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N6D00_Horse_Brown_Display_Pose_01.jpg","gridUrl":"https://media.cgtrader.com/variants/3bTYgfqU4frLcKKHaZvD45mS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N6D00_Horse_Brown_Display_Pose_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-horse-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4788586/cad9b66ffc/brown-horse-animation-vfx-grace-3d-model-cad9b66ffc.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6310806","type":"listingItem","attributes":{"id":6310806,"title":"StarGate Animation","price":100.0,"description":"start frame 1 and end frame 1100 forgot t o change that..... \n In this file you will get my blend file where it includes alll models that I animated. I have created galaxy shader in blender. if you want you all can buy it and add some changes to it and you have made it your first animation. In this scene the attack space ship uses Kawoosh bubble stream and the defender space ship tries to defend it  but gets hit by the attacker spaceship. but no audio. I use capcut in here I add some soundFX and this is how you can make you own video animation. The reason I am doing this cuz my customer is have trouble in paying me so I add my blend file in CGTrader website.","imageAlt":"3D StarGate Animation","url":"https://www.cgtrader.com/3d-models/space/spaceship/stargate-animation","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/powwnnk16gdgw9erm5tnsod1q1sr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SpaceShip00002.jpg","gridUrl":"https://media.cgtrader.com/variants/powwnnk16gdgw9erm5tnsod1q1sr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SpaceShip00002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/stargate-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/6310806/d644041840/stargate-animation-3d-model-d644041840.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3770734","type":"listingItem","attributes":{"id":3770734,"title":"Soccer8   FULL SOCCER ANIMATION PACK","price":1800.0,"description":"_**Studio33 Interactive [Soccer 8] FULL SOCCER ANIMATION PACK**_\n\n**Model Information**\n\n\n- Polys: 3626\n- Verts: 2069\n- Texture: 512X512-50\n\n\n\n\n**Animation Information**\n\n\nType: Humanoid \u0026 Generic\n\n\nAnimations(More than 600):\n\n1. Avoid x3\n2. Back steps x15\n3. Ball_Avoid_Jogging x5\n4. Block_Kick, Block_Shoot x8\n5. Celebration,Ceremony x29\n6. Charging x6\n7. Defender x16\n8. Defense x42\n9. Diving_Head x4\n10. Dribble x78\n11. EndGame_lose_01_ForSequence\n12. Extra (Lobby, Select, reward) x47\n13. Fast Jogging x3\n14. Heading_Stand\n15. Heel_pass x4\n16. Hit x8\n17. In_Place_Shoot x6\n18. Intercept x9\n19. Jogging x42\n20. Jump x7\n21. Keeper_Ball x32\n22. Keeper_(jog, FastJogging, Save, Sprint, Walk..) x76\n23. KickOff x3\n24. lob_Pass_Stand x7\n25. Lobby_Idle x3\n26. Lobby_pose x5\n27. Long_Pass_Stand x7\n28. Low_Pass_Stand x10\n29. Low_Shoot_Stand x5\n30. MED_Pass_Stand x8\n31. Nonstop_Pass x12\n32. Pass_Stand x6\n33. Run_Tackles x2\n34. Shoot_Stand x9\n35. Sidestep_Fast_Jogging x12\n36. Tricks x99\n37. TricksReaction_StunTest\n38. Intercept\n39. Slide_Tackles x3\n40. Slow_Jogging x3\n41. Small_Hit_Reaction x4\n42. Small_Tackles_Stand (L,R) x2\n43. Sprint x39\n44. Stand (Defender, Hand_Push, Hit_Reaction, Striker, Turn) x37\n45. Striker (Collision, Push) x12\n46. Tackles (Reaction, Stand) x9\n47. Tired_Jogging x3\n48. Trapping (Backpedal, Jogging, Sprint..) x115\n49. Upper_body_Hand_Push_up x3\n50. Volley_Shoot_(Run, Stand) x9\n51. Walk (Start, Stop, Turn) x23\n52. WalkArch_Turn x2\n53. Warming_Up x10","imageAlt":"3D asset Soccer8 FULL SOCCER ANIMATION PACK","url":"https://www.cgtrader.com/3d-models/sports/game/soccer8-full-soccer-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rAaYg4f8drMn24rKr6TSbHiX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Soccer.jpg","gridUrl":"https://media.cgtrader.com/variants/rAaYg4f8drMn24rKr6TSbHiX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Soccer.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/soccer8-full-soccer-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/3770734/d719d8684d/soccer8-full-soccer-animation-pack-3d-model-d719d8684d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4625994","type":"listingItem","attributes":{"id":4625994,"title":"Hummingbird Animation VFX Grace","price":242.0,"description":"Introduction\u003cbr\u003e\n\nThis is a high-quality hummingbird model with maps, fur, riggings and animations. There are multiple 4K feather maps, and the UDIM UV is applied to the body to make it more realistic. The feathers are geometry objects, so they can be rendered quickly without add-on. The model is made with Blender and Cycles renderer at real-world scale, you can use it in broadcast, advertisement, poster, movie trailer and other works.\u003cbr\u003e\n\nDescriptionIt \u003cbr\u003e\n\nconsists of BigFeather, DownFeather, MidFeather, TailFeather, Abdomen_Feather, Back_Feather, Body_Feather, Crown_Feather, Head_Feather, SmallFeather, Tail_Feather, Wing_Fehther, Pupil, Sclera, Tongue, Body.\u003cbr\u003e\n\nPolygons\u003cbr\u003e\n\nBigFeather: vertices 2,114; polygons 1,558\u003cbr\u003e\nDownFeather: vertices 1,320; polygons 960 \u003cbr\u003e\nMidFeather: vertices 1,860; polygons 1,352\u003cbr\u003e        \nTailFeather: vertices 1,585; polygons 1,505\u003cbr\u003e\nAbdomen_Feather: vertices 11,515; polygons 7,796\u003cbr\u003e\nBack_Feather: vertices 4,550; polygons 2,912\u003cbr\u003e\nBody_Feather: vertices 2,000; polygons 1,280 \u003cbr\u003e   \nCrown_Feather: vertices 18,240; polygons 13,376\u003cbr\u003e\nHead_Feather: vertices 25,198; polygons 16,125\u003cbr\u003e\nSmallFeather: vertices 3,720; polygons 2,728\u003cbr\u003e    \nTail_Feather: vertices 1,140; polygons 836  \u003cbr\u003e \nWing_Fehther: vertices 21,707; polygons 15,914 \u003cbr\u003e\nPupil: vertices 1,220; polygons 1,280\u003cbr\u003e    \nSclera: vertices 964; polygons 1,024\u003cbr\u003e    \nTongue: vertices 2,202; polygons 2,200\u003cbr\u003e\nBody: vertices 18,065; polygons 18,028 \u003cbr\u003e   \nTotal: vertices 117,400; polygons 88,874\u003cbr\u003e\n\nProject Format\u003cbr\u003e\n\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\nSize of Maps\u003cbr\u003e\n\nJW0L101A0_Hummingbird_Abdomen_Feathera_BaseColor.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Abdomen_Feathera_Normal.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Abdomen_Feathera_Specular.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_B01_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_B02_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_F01_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather_F02_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather01_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BigFeather02_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_BodyFeather_Specular.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_BaseColor.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_Normal.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Crown_Feather_Specular.png, 1024*1024\u003cbr\u003e\nJW0L101A0_Hummingbird_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_HeadFeather_Specular.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_MidFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_MidFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_SmallFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_SmallFeather_Normal.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_TailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0L101A0_Hummingbird_TailFeather_Normal.png, 4096*4096\u003cbr\u003e\n\nRigging\u003cbr\u003e\n\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity_a controls the center of gravity of the body. Its customized attribute Stretch_Ctr controls the stretch controller of the spine; Tail_Follow controls whether the tail follows.\u003cbr\u003e\nCTR_neck is the controller of the neck. Its customized attribute Head_Follow controls whether the head follows; Neck_Follow controls whether the neck follows.\u003cbr\u003e\nCTR_head controls the rotation and location of the head.\u003cbr\u003e\nCTR_chin_a opens the mouth.\u003cbr\u003e\nCTR_eye_a.L/R are controllers of the eyes.\u003cbr\u003e\nROLL_tail_a\\ROLL_tail_b control the rotation of the tail.\u003cbr\u003e\nCTR_IK_foot.L/R are IK controllers of the legs. It comes with multiple customized atttributes:\u003cbr\u003e\n    B_Toe_Follow controls whether the toes rotates following CTR_heel_tiptoe.L/R in IK mode;\u003cbr\u003e\n    IF-FK switches between IK/FK non-seamlessly;\u003cbr\u003e\n    Stretch_Ctr controls the stretch controller of the legs.\u003cbr\u003e\nCTR_wing.L/R fold the wings.\u003cbr\u003e\nEach layer of feathers come with a separate controller. Each feather also comes with a separate controller.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\nAnimation\u003cbr\u003e\n\nUnlooped eating animation at 30 fps, frame range 0-200\u003cbr\u003e\n\nTag\u003cbr\u003e\n\nhummingbird, bird, flowers, small, wings, animals, fly, rigging, models, feather, Blender\u003cbr\u003e\n\nFeatures\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nThe rendering time is relatively long because of a large amount of hair. If used in the background, here are some optimization methods:\u003cbr\u003e\n    Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n    Decrease the steps of the interpolated spine.\u003cbr\u003e\nThe pose in the images is just for demostration purpose, and will not be included in the project. The project only includes the initial pose.\u003cbr\u003e","imageAlt":"3D animated Hummingbird Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/hummingbird-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7cxyeJXGzAXUYLDtgbpRHZFT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0L101A0_Hummingbird_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/7cxyeJXGzAXUYLDtgbpRHZFT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0L101A0_Hummingbird_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/hummingbird-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4625994/91279cf4b3/hummingbird-animation-vfx-grace-3d-model-91279cf4b3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6014415","type":"listingItem","attributes":{"id":6014415,"title":"Clone Trooper Animation-Ready","price":23.0,"description":"Bring the legendary **Clone Trooper** to your cinematic projects, animations, and creative renders with this high-quality 3D model. Designed with detailed armor and realistic proportions, this model captures the iconic look of the Republic’s elite soldiers.\n\n**Features:**\n\n- **Authentic Clone Trooper** Design with accurate armor details\n- **Rigged \u0026 Animation-Ready** for seamless use in animations and cinematic scenes\n- **High-Quality Textures** for a polished and realistic appearance\n- **Optimized Geometry** for smooth performance in animation software\n- **Multiple Formats** including FBX, OBJ, and BLEND for easy compatibility\n\nPerfect for fan projects, animated battles, and cinematic recreations, this Clone Trooper model is ready for action in your next project.","imageAlt":"Clone Trooper Animation-Ready 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/clone-trooper-animation-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8a54w1sbvaxhht2anx2ejk1mtfhw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/clonetrooper.jpg","gridUrl":"https://media.cgtrader.com/variants/8a54w1sbvaxhht2anx2ejk1mtfhw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/clonetrooper.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/clone-trooper-animation-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6014415/1db08cba96/clone-trooper-animation-ready-3d-model-1db08cba96.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6001140","type":"listingItem","attributes":{"id":6001140,"title":"Fire Phoenix Animation","price":50.0,"description":"Fire Phoenix Animation","imageAlt":"3D asset Fire Phoenix Animation","url":"https://www.cgtrader.com/3d-models/animal/bird/fire-phoenix-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o6qkdtixbjfizq1zjcjp9bprbj22/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7f39b537-8d96-421e-831c-7f1b2b80b060.jpg","gridUrl":"https://media.cgtrader.com/variants/o6qkdtixbjfizq1zjcjp9bprbj22/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7f39b537-8d96-421e-831c-7f1b2b80b060.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/fire-phoenix-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6001140/c81fa4a419/fire-phoenix-animation-3d-model-c81fa4a419.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4285484","type":"listingItem","attributes":{"id":4285484,"title":"Tornado Animation","price":19.99,"description":"/Tornado Animation/ is a 200 Frames long animation of Tornado . The file contains 200 VDBs files, that can be used as an Animation and also as individually Parts. The VDB files are easy to import into most modern 3D-Software. The density and color of the smoke are also changeable in most 3D-Software. The VDBs contain: -Density \n\nThe Render Set is in .obj and .fdx and the Tornado Animation in .vdb\n\nIf there are any questions, feel free to cantact me.\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer for the lifetime right to use the content in developing an unlimited number of products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.","imageAlt":"Tornado Animation 3D model","url":"https://www.cgtrader.com/3d-models/various/various-models/tornado-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oP61cUrPXPkKavjC6wGK21Xk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Frame_0007.jpg","gridUrl":"https://media.cgtrader.com/variants/oP61cUrPXPkKavjC6wGK21Xk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Frame_0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/tornado-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":197,"name":".vdb","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/4285484/3394dce06b/tornado-animation-3d-model-3394dce06b.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5514772","type":"listingItem","attributes":{"id":5514772,"title":"Holstein Female Animation - VFX Grace","price":460.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality holstein cow model, featuring textures, fur, rigging, and animations. The textures come in both yellow and black sets. The model has realistic muscle structure; the textures are in UDIM format with 4K resolution, making the effect more realistic. Very detailed rigging is available, allowing flexible control of body movements. Additionally, it includes four lively and realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eye sockets, eyes, tongue and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,353; polygons: 29,352\u003cbr\u003e\nEye Sockets: vertices: 116; polygons: 112\u003cbr\u003e\nEyes: vertices: 1,670; polygons: 1,728\u003cbr\u003e\nTongue: vertices: 1,524; polygons: 1,522\u003cbr\u003e\nTeeth: vertices: 11,133; polygons: 10,900\u003cbr\u003e\nTotal: vertices: 43,796; polygons: 43,614\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_ID_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_ID_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_ID_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_ID_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye_Roughness.png , 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye01_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye02_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_Specular.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_Hind controls the posterior spine.\u003cbr\u003e\nCTR_spine_Mid controls the middle spine.\u003cbr\u003e\nCTR_spine_Front controls the anterior spine, with three customized properties:\u003cbr\u003e\nHead_Follow controls head following;\u003cbr\u003e\nNeck_Follow controls neck following;\u003cbr\u003e\nTail_Follow controls tail following.\u003cbr\u003e\nCTR_FK_head controls head rotation.\u003cbr\u003e\nCTR_IK_head controls head IK stretching.\u003cbr\u003e\nCTR_chin_b controls the chin.\u003cbr\u003e\nCTR_FK_tail_a to CTR_FK_tail_i control tail rotation.\u003cbr\u003e\nCTR_foot_F.L controls the front left leg, with three customized properties:\u003cbr\u003e\nIK_stretch_F_L controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_F.R controls the front right leg, with three customized properties:\u003cbr\u003e\nIK_stretch_F_R controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_H.L controls the hind left leg, with three customized properties:\u003cbr\u003e\nIK_stretch_B_L controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_H.R controls the hind right leg, with three customized properties:\u003cbr\u003e\nIK_stretch_B_R controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\n\nAdditionally, the model comes with facial UI and more auxiliary controllers for the body, facilitating the creation of more detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-160\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-155\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-147\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-175\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTail hair dynamics is baked, and the data is saved within the project. For rendering static poses, dynamics are turned off in the 360 project and the final rendering project.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n\n","imageAlt":"3D Holstein Female Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/holstein-female-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oKMgCC5wZk9bEBbuscZYXPjF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/holstein-female-animation-vfx-grace-3d-model-a924878ec0.jpg","gridUrl":"https://media.cgtrader.com/variants/oKMgCC5wZk9bEBbuscZYXPjF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/holstein-female-animation-vfx-grace-3d-model-a924878ec0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/holstein-female-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5514772/a924878ec0/holstein-female-animation-vfx-grace-3d-model-a924878ec0.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494593","type":"listingItem","attributes":{"id":3494593,"title":"Assaf Sheep03 With 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep03 With 1 Animation VFX Grace 3D 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Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/3213397/23a2e9f663/soccer-animations-3d-model-23a2e9f663.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"786043","type":"listingItem","attributes":{"id":786043,"title":"camel luggage animation ","price":22.0,"description":"Notes:\n\n1-The scene includes 1 rigged model.\n\n2- 5 textures include :diffuse,specular and normal. Tetures size are 4096*4096 and 1024*1024.\n\n3-**_4 files include 4 animations:_**\n\n- walk : 64 frames\n- run : 51 frames\n- idle :240 frames\n- die : 62 frames\n\n4-The model has 20796 polygon.\n\n5-8 formats: _**3ds Max 2014 \\ Maya 2014 \\ Blender 3.6 \\ Unity 2021 \\ Unreal 5 \\C4D r19 \\ FBX \\ OBJ .**_","imageAlt":"camel luggage animation","url":"https://www.cgtrader.com/3d-models/animal/mammal/camel-luggage-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vLwmiqycx7zqVnUJuw6Z2p6t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/camel-luggage-animation-3d-model-animated-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/vLwmiqycx7zqVnUJuw6Z2p6t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/camel-luggage-animation-3d-model-animated-rigged-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/camel-luggage-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/786043/b25c912b58/camel-luggage-animation-3d-model-b25c912b58.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4812452","type":"listingItem","attributes":{"id":4812452,"title":"Goose Animation VFX Grace","price":308.0,"description":"**Introduction**\u003cbr\u003e\nThis is a grey goose model with 4K maps, fur, rigging and animations, and each feather is controllable. It's made with Blender and Cycles render at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of body, feathers, legs, irises, sclerae, lacrimal caruncles, teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 9,153; polygons 9,130\u003cbr\u003e\nFeathers: vertices 396,008; polygons 343,113\u003cbr\u003e\nLegs: vertices 9,323; polygons 9,306\u003cbr\u003e\nIrises: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal caruncles: vertices 168; polygons 130\u003cbr\u003e\nTeeth: vertices 40,104; polygons 39,296\u003cbr\u003e\nTongue: vertices 6,033; polygons 6,000\u003cbr\u003e\nTotal: vertices 462,973; polygons 409,279\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0LA12A5_Goose_Bell_Feather_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Bell_Feather_Normal.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Body_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Body_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0LA12A5_Goose_Body_Normal.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Body_Specular.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Chest_Feather_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Chest_Feather_Normal.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Hair_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Leg_BaseColor.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Leg_Normal.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Leg_Specular.png, 4500*4500\u003cbr\u003e\nJF0LA12A5_Goose_Lower_Mid_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Lower_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Lower_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Lower_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Mid_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Tail_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Mid_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A5_Goose_Upper_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCtrl_whole control controls the entire model.\u003cbr\u003e\nCtrl_vertebra control controls the center of gravity.\u003cbr\u003e\nCtrl_back vertebra_whirl controls the tail.\u003cbr\u003e\nCtrl_front vertebra_whirl.001 and Ctrl_front vertebra_whirl.002 are controllers of the former part of the body.\u003cbr\u003e\nCtrl_front vertebra_extrude.004 controls the root of the neck.\u003cbr\u003e\nCtrl_IK_skull is the IK controller of the head, and its customized attribute IK_FK controls the IK/FK switch of the neck; Neck_Follow controls whether the neck moves following the parent controller in IK mode.\u003cbr\u003e\nDEF_shoulder.L and DEF_shoulder.R are controllers of the shoulders, and its customized attribute Wing_Follow controls whether it rotates following the parent controller.\u003cbr\u003e\nCtrl_IK_leg.L and Ctrl_IK_leg.R are IK controllers of the foot pads, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCtrl_wing control controls the folding and unfolding of the tail.\u003cbr\u003e\nCtrl_wing control.L and Ctrl_wing control.R control the folding of the wings by their Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-265\u003cbr\u003e\n\nTag\u003cbr\u003e\ngoose, bird, fly, animal, realistic, fur, feather, movie, Blender, Cycles\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Goose Animation VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/bird/goose-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fdTqYqCpLnAWN1HiWzo5yRCo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A5_Goose_Display_Fly_01.jpg","gridUrl":"https://media.cgtrader.com/variants/fdTqYqCpLnAWN1HiWzo5yRCo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A5_Goose_Display_Fly_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/goose-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4812452/655ce13401/goose-animation-vfx-grace-3d-model-655ce13401.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5084441","type":"listingItem","attributes":{"id":5084441,"title":"Ara Macao Animation - VFX Grace","price":318.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality scarlet macaw model with multiple 4K maps, hair cards, rigging and 4 realistic animations. It comes with complex feather cards and maps, with 130,000 faces in total which makes it more realistic. The detailed rigging allows you to control each piece of feather and fine-tune the animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, head, eyes, tongue and feathers.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 28,752; polygons 28,714\u003cbr\u003e\nHead: vertices 3,921; polygons 3,784\u003cbr\u003e\nEyes: vertices 3,338; polygons 3,456\u003cbr\u003e\nTongue: vertices 1,602; polygons 1,600\u003cbr\u003e\nFeathers: vertices 187,884; polygons 130,783\u003cbr\u003e\nTotal: vertices 225,503; polygons 168,337\u003cbr\u003e\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0F_AraMacao_Body_BaseColor.1001.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Normal.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Specular.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_B_BaseColor.png, 409 64096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Specular.png, 4096 *4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with a customized attribute:\u003cbr\u003e\nFeatherSmooth prevents interspersed feathers.\u003cbr\u003e\nCTR_gravity_a controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs. It comes with three customized attributes:\u003cbr\u003e\nFK-IK switches between IK/FK of the legs.\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched.\u003cbr\u003e\nIK_StretchStrength controls the strength of leg stretching.\u003cbr\u003e\nFK_thigh_b.L, FK_shin.L, CTR_ROLL_foot.L, FK_thigh_b.R, FK_shin.R and CTR_ROLL_foot.R are FK controllers of the legs.\u003cbr\u003e\nCTR_gravity_b controls the chest. It comes with two customized attributes:\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the chest;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_chin opens the mouth.\u003cbr\u003e\nCTR_feather controls the folding and unfolding of the tail feathers.\u003cbr\u003e\nCTR_feather.L and CTR_feather.R fold the wings by Location, which makes it quick and easy.\u003cbr\u003e\nEach feather comes with a skinned bone and a separate FK controller, detailed controller and bending controller, which makes it possible to control every feather. Besides, there are controllers which are to rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-14\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped takeoff animation at 30 fps, frame range 150\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nMask modifier is applied, causing the cached vertex, edges and faces in the OBJ file to be different from that in Blender. 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Designed with realistic feathers, advanced rigging, and natural animations, this premium 3D bird model delivers exceptional realism while maintaining an efficient production workflow.\n\nWhether you're creating nature documentaries, game environments, cinematic animations, VR/AR experiences, or wildlife simulations, this photorealistic duck 3D model provides everything needed to achieve professional-quality results. Every detail has been carefully modeled, from the layered feather system to the mouth interior, feet, eyes, and anatomical structure, ensuring an authentic appearance from every viewing angle.\n\n**Key Features**\n- Highly detailed Mallard Duck 3D Model\n- Professional rigging system with advanced animation controllers\n- Loopable walking animation\n- Swimming animation\n- Eating animations\n- Preening (combing) animation\n- Realistic feather system with individually controllable feathers\n- Full wing folding, unfolding, and bending controls\n- IK/FK switching for legs, wings, and neck\n- High-resolution 2K \u0026 4K PBR textures\n- Real-world scale (meter units)\n- Optimized for Blender Cycles\n- Includes Blender Project File\n- Includes FBX format (geometry without rigging and animation)\n- Technical Specifications\n- Total Vertices: 203,725\n- Total Polygons: 164,624\n- High-quality PBR texture maps\n- Texture Resolution:\n- 4096 × 4096\n- 2048 × 2048\n\n**Detailed components include:**\n- Body\n- Feather layers\n- Tail feathers\n- Wings\n- Mouth interior\n- Tongue\n- Teeth\n- Eyes\n- Third eyelids\n- Feet\n- Claws\n\n**Animation Included**\n- Walking (Loopable | 30 FPS)\n- Swimming (30 FPS)\n- Eating Animation 01\n- Eating Animation 02\n- Preening Animation\n\nEach animation has been created with smooth movement and realistic bird behavior, making this animated bird 3D model suitable for close-up renders and production-quality sequences.\n\n**Advanced Rigging**\nThe professional rig offers complete creative freedom with intuitive controllers for:\n- IK/FK switching\n- Wing folding controls\n- Neck controls\n- Tail controls\n- Eye direction\n- Third eyelid controls\n- Foot controls\n- Feather manipulation\n- Body posture adjustment\n- Natural locomotion setup\n\nThis advanced setup allows animators to create custom poses and unique performances quickly while maintaining believable anatomical movement.\n\n**Perfect For**\n- Game Development\n- Wildlife Animation\n- Film Production\n- Nature Documentary\n- Virtual Reality\n- Augmented Reality\n- Educational Projects\n- Scientific Visualization\n- Environmental Simulation\n- Professional Rendering\n- 3D Asset Libraries\n- Digital Content Creation\n\n**Why Choose This Model?**\nUnlike ordinary 3D duck models, this premium asset combines photorealistic textures, production-ready rigging, natural animations, and high-resolution feather detail into a complete solution. Save valuable production time while achieving outstanding visual quality suitable for professional pipelines.\n\nUpgrade your next project with a realistic animated Mallard Duck 3D Model and deliver lifelike wildlife scenes that captivate audiences with exceptional detail, smooth animation, and professional-grade performance.","imageAlt":"Duck Animation 3D Model Rigged and Realistic","url":"https://www.cgtrader.com/3d-models/animal/bird/duck-animation-3d-model-rigged-and-realistic","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tn1nakja93mnjgwipgf4xodgmwko/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/aa.jpg","gridUrl":"https://media.cgtrader.com/variants/tn1nakja93mnjgwipgf4xodgmwko/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/aa.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/duck-animation-3d-model-rigged-and-realistic","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/7388079/8490f5a579/duck-animation-3d-model-rigged-and-realistic-3d-model-8490f5a579.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4993735","type":"listingItem","attributes":{"id":4993735,"title":"Action Adventure Climbing Animation Pack Vol 1","price":60.0,"description":"This package contains 14 Action Adventure game climbing animations for your project. 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4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\n\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nRoot control the entire model, and its customized attribute IK_strength_L and IK_strength_R control whether the legs can be stretched in IK mode; Leg_IK-FK.L and Leg_IK-FK.R controls the IK/FK switch of the legs; Neck_Follow controls whether the root of the neck moves following the center of gravity of the body; Neck_IK-FK controls the IK/FK switch of the neck; Neck_strength controls whether the neck can be stretched in IK mode.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the movement of the eyes by the Location, and control the winkle by the Scale.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the wing folding by the Location.\u003cbr\u003e\nCTR_Tail controls tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-266\u003cbr\u003e\n\n**Tag**\u003cbr\u003e\n\ngrey heron, heron, wader, ciconiiformes, bird, wing, feather, fly, animal, realistic, movie, Blender, Cycles\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\n","imageAlt":"GreyHeron Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A3_GreyHeron_Display_Sit_01.jpg","gridUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A3_GreyHeron_Display_Sit_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4793668/b8af631389/greyheron-animation-vfx-grace-3d-model-b8af631389.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3672231","type":"listingItem","attributes":{"id":3672231,"title":"Workman Idle Animation 05","price":50.0,"description":"Hello, I designed this work to make the environment more lively in your construction promotional films and animations. I thought you might need custom models and animations for your work in your current project. Whether you are preparing your project in Cinema4d,  Maya or 3DS Max, you can position and move the fbx output character in your scene by drawing a path. I made a short introductory video about how you can work with the model. The total number of animation frames is 436  frames. The promotional video is attached. I added a .txt file named 'Readme' to the project folder when you purchased the work. My contact information is available in this .txt file. If you have any questions or requests, feel free to email me.    ","imageAlt":"Workman Idle Animation 05 3D model","url":"https://www.cgtrader.com/3d-models/character/man/workman-idle-animation-05","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2FNqy1QW5ctg8J2hCu6pdCFZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render_00.jpg","gridUrl":"https://media.cgtrader.com/variants/2FNqy1QW5ctg8J2hCu6pdCFZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/workman-idle-animation-05","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3672231/f6d0031288/workman-idle-animation-05-3d-model-f6d0031288.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3610337","type":"listingItem","attributes":{"id":3610337,"title":"Piano Animation ","price":10.0,"description":"This was a piano animation made in Blender, The keys and notes are not accurate as this was only for demonstration purposes, The animation should be fairly straightforward to change to any song you want which has a strong piano or at least act as a basis to a backdrop of a piano animation. The file can very easily be appended into another and does not contain very high poly models. This was rendered in Cycles 2.8 and does not require a high-end machine to render a single image. \n\nThe face is not rigged and the character does not mouth the words to the song. \nThe song also is not included in the blend file I do not own the rights and the video on youtube is not for profit allowing me to use the song. ","imageAlt":"3D asset Piano Animation","url":"https://www.cgtrader.com/3d-models/character/man/piano-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iM5zVzG85XyRQHKntfxVmjkw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pianoanimation.jpg","gridUrl":"https://media.cgtrader.com/variants/iM5zVzG85XyRQHKntfxVmjkw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pianoanimation.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/piano-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3610337/a809e869cc/piano-animation-3d-model-a809e869cc.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6362917","type":"listingItem","attributes":{"id":6362917,"title":"Sialia Currucoides Animation 3D Model Rigged for Blender","price":324.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality mountain bluebird model with maps, hair cards, rigging and four vivid animations. The model has realistic muscle structures and 4K maps, and complex feather cars and textures made in Blender. The detailed rigging is available for flexible body movement control. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body(with claws), eyelids, third eyelids, pupils, eyeballs, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 27,897; polygons: 27,846\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 4,228 ; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nTongue: vertices: 714; polygons: 712\u003cbr\u003e\nFeathers: vertices: 186,066; polygons: 116,788\u003cbr\u003e\nTotal: vertices: 223,391; polygons: 154,050\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Mask01.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Mask02.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask01.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask02.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask03.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Sclera_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Sclera_Mask.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_Normal.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_Roughness.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, with 12 customized attributes:\u003cbr\u003e\nHead_follow_loc controls whether the head follows the location;\u003cbr\u003e\nHead_follow_rot controls whether the head follows the rotation;\u003cbr\u003e\nLeg_IKFK_L switches between IK/FK of the left leg;\u003cbr\u003e\nLeg_IKFK_R switches between IK/FK of the right leg;\u003cbr\u003e\nLeg_IK_fllow_PoleVector_L controls whether pole vector of the left leg follows;\u003cbr\u003e\nLeg_IK_fllow_PoleVector_R controls whether pole vector of the right leg follows;\u003cbr\u003e\nLeg_stretch_L controls whether the IK of the left leg stretches;\u003cbr\u003e\nLeg_stretch_R controls whether the IK of the right leg stretches;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck;\u003cbr\u003e\nNeck_follow_rot controls whether the neck follows the rotation;\u003cbr\u003e\nNeck_stretch controls whether the neck stretches;\u003cbr\u003e\nTail_follow_rot controls whether the tail follows the rotation;\u003cbr\u003e\nCTR_ gravity_body_a controls the rear center of gravity of the body.\u003cbr\u003e\nCTR_ gravity_body_b controls the front center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the opening of the mouth.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winking of the eyes.\u003cbr\u003e\nCTR_NictitatingMembrane.L and CTR_NictitatingMembrane.R control the third eyelids.\u003cbr\u003e\nCTR_WingFold.L controls the spreading and folding of the left wing, making the wing-folding faster and easier, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R controls the spreading and folding of the left wing, making the wing-folding faster and easier, improving efficiency.\u003cbr\u003e\nCTR_WingFold_Shape toggles surface deformation on and off.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap toggles shrinkwrap on and off.\u003cbr\u003e\nCTR_TailFeaFold controls the spreading and folding of the tail feathers.\u003cbr\u003e\nCTR_IK_foot.L controls the movement and rotation of the left IK foot.\u003cbr\u003e\nCTR_IK_foot.R controls the movement and rotation of the right IK foot.\u003cbr\u003e\nAdditionally, there are more body controllers for more detailed animation creation.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-132\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-150\u003cbr\u003e\n\n**Features**\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Sialia Currucoides Animation 3D Model Rigged for 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Ready for optimized mobile games\n\nAnimations\nİdle1\nIdle2\nWalk1\nWalk2\nRun1\nRun2\nBackwalk\nStrafeLeft\nStrafeRight\nGunplay\nRun1Shoot\nStrafeLeftShoot\nStrafeRightShoot\nBackWalkShoot\nDied\n\n\n","imageAlt":"3D model Tactical Soldier Full Animation","url":"https://www.cgtrader.com/3d-models/military/military-character/tactical-soldier-full-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JobwnJQFf1a1VFdicMyhW3Au/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Soldierereferance2.jpg","gridUrl":"https://media.cgtrader.com/variants/JobwnJQFf1a1VFdicMyhW3Au/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Soldierereferance2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/tactical-soldier-full-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/2130027/6df242ac8f/tactical-soldier-full-animation-3d-model-6df242ac8f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5740661","type":"listingItem","attributes":{"id":5740661,"title":"Zebra Animation - VFX Grace","price":352.0,"description":"**Introduction**\u003cbr\u003e\nThis package includes three high-quality zebra characters with models, textures, hair, rigging, and four lifelike and charming realistic animations. The models feature realistic muscle structures, and the textures are created at 4K resolution for enhanced realism. The rigging is highly detailed, allowing flexible control of body movements. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, pupils, eyeballs, upper teeth, lower teeth, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 16,301; polygons: 16,254\u003cbr\u003e\nPupils: vertices: 964; polygons: 1,024\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nUpper Teeth: vertices: 30,185; polygons: 29,508\u003cbr\u003e\nLower Teeth: vertices: 39,707; polygons: 39,014\u003cbr\u003e\nTongue: vertices: 5,281; polygons: 5,248\u003cbr\u003e\nTotal: vertices: 93,402; polygons: 92,072\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0D_Zebra_Eye_Mask.png, 2048* 2048\u003cbr\u003e\nJF0N2N0D_Zebra_Teeth_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Teeth_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model, with 10 customized attributes:\u003cbr\u003e\nLeg_IKFK_B_L: Switches between IK and FK for the left hind leg;\u003cbr\u003e\nLeg_IKFK_B_R: Switches between IK and FK for the right hind leg;\u003cbr\u003e\nLeg_IKFK_F_L: Switches between IK and FK for the left foreleg;\u003cbr\u003e\nLeg_IKFK_F_R: Switches between IK and FK for the right foreleg;\u003cbr\u003e\nLeg_IK_roll_B_L: Controls whether the left hind leg follows the movement and rotation;\u003cbr\u003e\nLeg_IK_roll_B_R: Controls whether the right hind leg follows the movement and rotation;\u003cbr\u003e\nLeg_Stretch_B_L: Toggles stretch for the left hind leg;\u003cbr\u003e\nLeg_Stretch_B_R: Toggles stretch for the right hind leg;\u003cbr\u003e\nLeg_Stretch_F_L: Toggles stretch for the left foreleg;\u003cbr\u003e\nLeg_Stretch_F_R: Toggles stretch for the right foreleg.\u003cbr\u003e\n\nCTR_gravity controls the center of gravity, with 4 customized attributes:\u003cbr\u003e\nHead_follow: Controls whether the head follows the neck;\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck;\u003cbr\u003e\nNeck_follow: Controls whether the neck follows the spine;\u003cbr\u003e\nTail_follow: Controls whether the tail follows the spine.\u003cbr\u003e\nCTR_eye_blink.L: Controls left eye blinking.\u003cbr\u003e\nCTR_eye_blink.R: Controls right eye blinking.\u003cbr\u003e\nCTR_chew: Controls jaw rotation.\u003cbr\u003e\nCTR_nose: Controls nose rotation.\u003cbr\u003e\nAdditionally, the body has more controllers for better creating detailed animations.\u003cbr\u003e\n\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-184 frames\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12 frames\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-100 frames\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-157 frames\u003cbr\u003e\n  \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe tail hair dynamics have baked data stored in the project. Dynamics are not enabled for static pose rendering in the 360 project and final rendering project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Zebra Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/zebra-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dE42NiuMRuassYjaf4QV7t4H/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/zebra-animation-vfx-grace-rigging-blender-3d-model-cf53ee0fb6.jpg","gridUrl":"https://media.cgtrader.com/variants/dE42NiuMRuassYjaf4QV7t4H/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/zebra-animation-vfx-grace-rigging-blender-3d-model-cf53ee0fb6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/zebra-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5740661/cf53ee0fb6/zebra-animation-vfx-grace-3d-model-cf53ee0fb6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2381819","type":"listingItem","attributes":{"id":2381819,"title":"Kitchen 3D Animation InteriorDesign","price":5.0,"description":"This fully textured Modern Small Kitchen scene with natural light setup, is  render with Cycles Blender . Inside the rar file materials and texture, cameras settings,animation setting.\n\nThis file does not have any type of protection. You can reuse the scene, the render settings, the lights, the materials, but above all you can learn from the file, moving inside the project, observing how the light was created and handled, how materials are developed, what is the role that every textures play within them, and the values that fill every single option.\n\nBest regard\nOUR SOCIAL MEDIA: \n- Instagram: @icdesign_lba \nhttps://www.instagram.com/icdesign_lba \n-Pinterest\nhttps://id.pinterest.com/z4ckzjr\n-Behance \nhttps://www.behance.net/xpnz4ck","imageAlt":"Kitchen 3D Animation InteriorDesign animated","url":"https://www.cgtrader.com/3d-models/interior/kitchen/interior-design-ideas-small-kitchen-scene","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Je9sfARDxFZdUnBswvKsneGS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/Je9sfARDxFZdUnBswvKsneGS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/kitchen/interior-design-ideas-small-kitchen-scene","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"interior","subcategorySlug":"kitchen","categoryTitle":"Interior","subcategoryTitle":"Kitchen","schemaImageUrl":"https://img-new.cgtrader.com/items/2381819/a255a7832a/kitchen-3d-animation-interiordesign-3d-model-a255a7832a.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"827909","type":"listingItem","attributes":{"id":827909,"title":"Gearing diagram showing tooth","price":28.0,"description":"Gearing is a script that works in the old and modern 3ds Max versions.\nThe script UI creates/animates wheels and linkworks\n\n\t+ 2 wheels mode (for excavators), 4 wheels (tanks), custom wheels (unlimited number of wheels \u0026 custom wheels' positions)\n\n\t+ constant velocity \u0026 acceleration/deceleration\n\n\t+ static linkworks \u0026 dynamic linkworks (can follow a given moving spline, named \"gspline\")\n\n\t+ relief follow (the root object of the linkwork(s) follows accurate the underlying surface (the ground), named \"gmesh\", so if x_axis is the forward axis of the root, it is automaticly rotated around this axis, based on the ground details\n\n\t+ linkwork mirror (to create the opposite tread of the vehicle)\n\n\t+ fulfiled path indicator (the moving spline colours green to the animated position)\n\n\t* Some of these features are available in the 3-rd version, so they are not visible on the older videos.\n\tTwo additional scripts are also acompanied (for example to project the moving spline over the underlying surface).\n\nThe script needs to be registeret (it opens specific number of times before registering also).\nJust open the registration form, write down the order details, printed on your invoice, and click \"Send registration request\". You will recieve the Serial on your email, supplied with the registration. This can take 1-2 days.\n\nTutorials-\u003e\n2 tutorials with my voice.\n\nhttps://youtu.be/VPFjEXvReF4\n\nhttps://youtu.be/vkNv9vKa-5k\n\nhttps://youtu.be/Rr_v97sYAhA\n\nhttps://youtu.be/LzhH0fY1Y0Q\n\nFeel free to ask any questions on CGTrader or on youtube's comment section.","imageAlt":"Gearing diagram showing tooth 3D model","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/t-1673e70b-c0b3-4440-ac72-fa0fbf56a5ea","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zpvrAH4ukq73v76NZHckWwpH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gearing-3d-model-ms.jpg","gridUrl":"https://media.cgtrader.com/variants/zpvrAH4ukq73v76NZHckWwpH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gearing-3d-model-ms.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/t-1673e70b-c0b3-4440-ac72-fa0fbf56a5ea","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":110,"name":".ms","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/827909/172a3ea72d/gearing-diagram-showing-tooth-3d-model-172a3ea72d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4430320","type":"listingItem","attributes":{"id":4430320,"title":"Female Kangaroo Animation VFX Grace","price":400.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality female kangaroo model with 4K UDIM maps, fur, rigging, and a realistic animation. The model also has a realistic oral cavity and muscle structure. We created a complex fur system with Blender to make the effect realistic, and there is a detailed facial expression controller system. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of the body, tongue, oral cavity, eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 69,823; polygons 69,792\u003cbr\u003e\nEyes: vertices 2,120; polygons 2,240\u003cbr\u003e\nOral cavity: vertices 70,971; polygons 69,694\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 148,195; polygons 146,974\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Basecolor.1001.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Basecolor.1002.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Cavity.1001.png, 1024*1024\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Cavity.1002.png, 1024*1024\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Mask.1001.png, 1024*1024\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Mask.1002.png, 1024*1024\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Mask02.1001.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Hair_Mask02.1002.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Skin_Basecolor.1001.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Skin_Basecolor.1002.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N0V00_Kangaroo_Female_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_ROOT and CTR_ROOT.001 control the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity of the body. It comes with multiple customized attributes:\u003cbr\u003e\nn controls whether the forelegs moves following the body in IK mode;\u003cbr\u003e\nTail_Follow controls whether the tail follows;\u003cbr\u003e\nTail_IKFK switches between IK/FK of the tail.\u003cbr\u003e\nCTR_IK_Spine_F, CTR_IK_Spine_M and CTR_IK_Spine_B are controllers of the front, middle and hind spine.\u003cbr\u003e\nCTR_IK_Spine_Roll.002, CTR_IK_Spine_Roll.001 and CTR_IK_Spine_Roll.000 are FK controllers of the spine.\u003cbr\u003e\nCTR_Neck comes with multiple customized attributes:\u003cbr\u003e\nHead_follow controls whether the head follows;\u003cbr\u003e\nNeck_follow controls whether the neck follows;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck non-seamlessly.\u003cbr\u003e\nCTR_FK_Tail.001, CTR_FK_Tail.002 and CTR_FK_Tail.003…… are FK controllers of the tail.\u003cbr\u003e\nCTR_IK_Tail.000, CTR_IK_Tail.001, CTR_IK_Tail.002, CTR_IK_Tail.003 and CTR_IK_Tail.004 are IK controllers of the tail.\u003cbr\u003e\nCTR_Neck_a and CTR_Neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_Head and CTR_Neck_c are head controllers.\u003cbr\u003e\nCTR_jaw_master controls the jaw.\u003cbr\u003e\nCTR_eye.L, CTR_eye.R and CTR_eyes control the movement of the eyes.\u003cbr\u003e\nCTR_eye.L.002 and CTR_eye.R.002 control the winkling by Location.\u003cbr\u003e\nCTR_eyebrow_a.L and CTR_eyebrow_a.R are eyebrow controllers.\u003cbr\u003e\nCTR_Leg_F.L and CTR_Leg_F.R are IK controllers of the forelegs. They come with multiple customized attributes:\u003cbr\u003e\nIKFK_Switch_LF, IK_Stretch_LF, IK_Stretch_Roll_LF, IKFK_Switch_RF, IK_Stretch_RF、IK_Stretch_Roll_RF control the IK/FK switch of the forelegs, the stretch limit of the legs and whether the ankle follows.\u003cbr\u003e\nCTR_Leg_B.L and CTR_Leg_B.R are IK controllers of the hind legs, they come with multiple customized attributes:\u003cbr\u003e\nIKFK_Switch_LB, IK_Stretch_LB, IK_Stretch_Roll_LB, IKFK_Switch_RB, IK_Stretch_RB and IK_Stretch_Roll_RB control the IK/FK switch of the hind legs, the stretch limit of the legs and whether the ankle follows.\u003cbr\u003e\nCTR_abdomen controls the size of the marsupium by Location.\u003cbr\u003e\nDetailed facial controllers are available for more varying facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable jumping animation at 30 fps, frame range 0-15 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D animated Female Kangaroo Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-kangaroo-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uodCVKsBUvb4wmScW8D8zxoV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N0V00_Kangaroo_Female_Display_Stand_02.jpg","gridUrl":"https://media.cgtrader.com/variants/uodCVKsBUvb4wmScW8D8zxoV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N0V00_Kangaroo_Female_Display_Stand_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-kangaroo-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4430320/99a92efafb/female-kangaroo-animation-vfx-grace-3d-model-99a92efafb.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7290928","type":"listingItem","attributes":{"id":7290928,"title":"Shipping Crew Animation Pack","price":1199.99,"description":"INCLUDED FEATURES: \n313 High-Quality Mocap Animations: A dedicated library of motion-captured data tailored specifically for nautical environments, pirate vessels, tall ships, and sailing settings.\n100% Seamless Loops: Every looping animation is polished to prevent snapping, ensuring background characters maintain a natural, uninterrupted presence. \nDiverse Archetypes: Covers unique behavioral sets for 9 crew roles ranging from commanding Officers and alert Lookouts to hard-working Riggers and rowdy Drunk Sailors.\nGameplay Ready: Clean, optimized animations suitable for NPC behavior systems, AI states, dialogue trees, cinematic scenes, and open world population.\nStandard Rigging: Fully compatible with [Unity Humanoid / Epic Skeleton].\n\nPACKAGE DESCRIPTION: \nPopulate Your Deck with a Living, Breathing Crew — 258 Animations\n\nSailing Crew NPC Animation Pack delivers high-fidelity motion capture data specifically designed to fill the world-building needs of nautical adventures, pirate games, naval simulations, and sailing titles. Background characters on a tall ship need to feel anchored to their roles, gripping the wheel through a storm, hauling rigging under the sun, or slumping drunk against a barrel at night. These animations replace stiff, robotic idles with grounded, atmospheric physical presence.\nSpanning 313 assets, the library breaks down into nine distinct behavioral archetypes: the Helmsman fighting the wheel through swells and storms; the Rigger coiling rope, tying off cleats, and hauling on sails; the Gunner loading, aiming, and reacting to cannon fire; the hard-laboring Deckhand scrubbing, hauling cargo, and resting between shifts; the Navigator studying charts and plotting courses below decks; the commanding Bosun/Officer inspecting work and ordering crew; the watchful Lookout scanning the horizon with a spyglass; the Drunk Sailor swaying, toasting, and nodding off; and the Singing crew keeping rhythm with stomps, claps, and call-and-response vocals. Whether you need a helmsman fighting a storm, a gunner crew reacting to cannon recoil, or a drunk sailor offering his bottle to no one in particular, this pack gives your ship decks immediate environmental storytelling.\n\nANIMATION LIST:  For easy browsing, the 313 animations are grouped by category:\n\nHelmsman: The ship's wheel operator. Steering, commanding, reacting to weather and battle.\n\nAS_HLM_Idle_SteeringRelaxed 01 02 03 04 05 06 07\nAS_HLM_Idle_SteeringAlert 01 02 03\nAS_HLM_Idle_SteeringStormy 01 02 03\nAS_HLM_Idle_HandsClaspedBehind 01 02 03 04 05 06 07\nAS_HLM_Idle_LookingAhead 01 (Loop)\nAS_HLM_Idle_LookOverShoulder 01 02\nAS_HLM_Idle_RollWithSwell 01 02\nAS_HLM_Idle_StormFight 01\nAS_HLM_Idle_Stretch 01\nAS_HLM_Steer_Idle 01 02 03\nAS_HLM_Steer_TurnLeft 01 02 03 (Loop)\nAS_HLM_Steer_TurnRight 01 02 (Loop)\nAS_HLM_Steer_HardToPort 01\nAS_HLM_Steer_HardToStarboard 01\nAS_HLM_Steer_EasingLeft 01 (Loop)\nAS_HLM_Steer_EasingRight 01\nAS_HLM_Steer_SpinFull 01 02 (Loop)\nAS_HLM_Steer_LetGoMomentary 01\nAS_HLM_Compass_GlanceDown 01 (Loop)\nAS_HLM_Compass_StudyLong 01\nAS_HLM_Order_CallOut 01 02 03\nAS_HLM_Order_HandSignalPort 01\nAS_HLM_Order_HandSignalStarboard 01\nAS_HLM_Order_Nod 01\nAS_HLM_Order_ShakeHead 01\nAS_HLM_React_WaveImpact 01 02\nAS_HLM_React_HardJolt 01\nAS_HLM_React_WindShift 01 (Loop)\nAS_HLM_React_SightingExcited 01\nAS_HLM_React_BattleReady 01 (Loop)\n\n\nRigger: Rope and sail work — the crew that keeps the ship moving.\n\nAS_RGR_Idle_StandingCoiledRope 01 02 03 04\nAS_RGR_Idle_HoldingLine 01 02 03 04 05 06 07 08 09 10 11 12\nAS_RGR_Idle_SurveyingRigging 01\nAS_RGR_Idle_RestOnRailing 01 02 03 04 05 06 07 08 09 10\nAS_RGR_Idle_WipeHands 01 (Loop)\nAS_RGR_Rope_Coiling 01 02 03 04\nAS_RGR_Rope_HaulHandOverHand 01 02\nAS_RGR_Rope_HaulTwoHands 01 02 03\nAS_RGR_Rope_ThrowLine 01 (Loop)\nAS_RGR_Rope_TieOffCleat 01 (Loop)\nAS_RGR_Rope_KnotTyingStanding 01 02 (Loop)\nAS_RGR_Rope_KnotTyingKneel 01 02 03\nAS_RGR_Rope_InspectLine 01\nAS_RGR_Rope_CarryCoiledOverShoulder 01 (Loop)\nAS_RGR_Sail_ReachUp 01 (Loop)\nAS_RGR_Sail_PullDown 01 02 03 04 (Loop)\nAS_RGR_Sail_SecureGasket 01 02 (Loop)\nAS_RGR_Sail_CheckCanvas 01\nAS_RGR_Haul_PullTeam 01 02 03 04 05 06\nAS_RGR_React_SignalCrew 01 02 (Loop)\n\nGunner: Cannon crew. Idles, aiming, taking cover, and reacting to battle.\nAS_GNR_Idle_StandingByCannon 01 02 03\nAS_GNR_Idle_HandsOnCannon 01 02 03 04\nAS_GNR_Idle_FootOnCannon 01 02\nAS_GNR_Idle_BattleAlert 01\nAS_GNR_Aim_Traverse 01\nAS_GNR_React_TakeCover 01 (Loop)\nAS_GNR_React_TakeHit 01 02\nAS_GNR_React_Hit 01 02\nAS_GNR_React_TakeShot 01\nAS_GNR_React_PeerOverEdge 01\n\n\nDeckhand: The backbone of the ship — labor, rest, and life on deck.\n\nAS_DCK_Idle_StandingRelaxed 01 02\nAS_DCK_Idle_LeanOnRailing 01 02\nAS_DCK_Idle_SitOnBarrel 01 02 03 04 05 06\nAS_DCK_Idle_EatingStanding 01\nAS_DCK_Idle_DrinkingFlask 01\nAS_DCK_Idle_WatchingCrew 01 02 03\nAS_DCK_Idle_LookOverboard 01\nAS_DCK_Idle_SharpenBlade 01\nAS_DCK_Clean_SwabDeck 01 02 03 04 05 06 07 08\nAS_DCK_Clean_ScrubbingKneel 01 02 03\nAS_DCK_Clean_CarryBucket 01 (Loop)\nAS_DCK_Signal_WaveToPort 01 (Loop)\nAS_DCK_Rest_StretchBack 01\nAS_DCK_Rest_WipeSweat 01\nAS_DCK_Rest_HandsOnKnees 01\n\nNavigator: Charts, compasses, spyglasses — the quiet intelligence of the ship.\n\nAS_NAV_Idle_StandingChart 01 02\nAS_NAV_Idle_HandBehindBack 01 02\nAS_NAV_Chart_StudyClose 01 02\nAS_NAV_Chart_MarkPosition 01\nAS_NAV_Chart_PointForOfficer 01\nAS_NAV_Chart_RollOpen 01 (Loop)\nAS_NAV_Instrument_CheckCompass 01 (Loop)\nAS_NAV_Instrument_UseSpyglass 01 02 (Loop)\nAS_NAV_Log_WriteEntry 01\nAS_NAV_React_FrownDisagreement 01\nAS_NAV_React_NodConfirmed 01\nAS_NAV_React_UrgentGesture 01\n\nBosun / Officer: Authority, command presence, and crew management on deck.\n\nAS_BSN_Idle_SurveyDeck 01 02\nAS_BSN_Idle_ArmsAkimbo 01\nAS_BSN_Idle_HandOnHilt 01\nAS_BSN_Order_Point 01 (Loop)\nAS_BSN_Order_BeckOn 01\nAS_BSN_Order_Dismiss 01\nAS_BSN_Order_Shout 01\nAS_BSN_Order_HoldHand 01\nAS_BSN_Order_PointUp 01\nAS_BSN_Order_DoubleTime 01\nAS_BSN_Inspect_ExamineWork 01\nAS_BSN_Inspect_NodApproval 01\nAS_BSN_Inspect_ShakeHeadDismiss 01\nAS_BSN_Report_ReceiveReport 01 (Loop)\nAS_BSN_Spyglass_RaiseSpyglass 01 (Loop)\nAS_BSN_React_BattleAlarm 01 02 03 (Loop)\nAS_BSN_React_ScanHorizon 01 (Loop)\nAS_BSN_React_LookToSky 01 (Loop)\nAS_BSN_React_Satisfaction 01\nAS_BSN_React_AngerStrike 01\n\n\nLookout: Patience, vigilance, and urgency — the eyes of the ship.\n\nAS_LKT_Idle_StandingWait 01\nAS_LKT_Idle_HandsOnRailing 01\nAS_LKT_Idle_HandShadeEyes 01 02 03\nAS_LKT_Idle_Bored 01 02\nAS_LKT_Idle_Yawn 01\nAS_LKT_Idle_Stretch 01\nAS_LKT_Spyglass_Raise 01 02 (Loop)\nAS_LKT_Sight_CallOut 01\nAS_LKT_Sight_PointUrgent 01\nAS_LKT_Sight_WaveDown 01 (Loop)\nAS_LKT_Sight_AlarmCallOut 01 (Loop)\nAS_LKT_React_DuckWind 01 02 (Loop)\nAS_LKT_React_LookDown 01 (Loop)\nAS_LKT_React_WaveConfirm 01 (Loop)\n\n\nDrunk Sailor: The inevitable soul at the bottom of a bottle.\n\nAS_DRK_Idle_SwayStanding 01 02\nAS_DRK_Idle_SwayDeep 01\nAS_DRK_Drink_SipFlask 01\nAS_DRK_Drink_TakeBottle 01\nAS_DRK_Drink_OfferBottle 01 (Loop)\nAS_DRK_Drink_LongPull 01\nAS_DRK_Drink_RaiseToast 01\nAS_DRK_Drink_WipeChinMouth 01\nAS_DRK_React_WaveOff 01\nAS_DRK_React_ShakeHead 01\nAS_DRK_React_NodOff 01\nAS_DRK_React_Laugh 01\nAS_DRK_React_Hiccup 01\n\n\nShanty / Chanting: Sea shanty energy. Call-and-response, rhythm, and crew unity.\n\nAS_SNG_StartChant 01 02 03 04\nAS_SNG_LeadCall 01 02 03\nAS_SNG_LeadPause 01 02\nAS_SNG_FollowResponse 01 02 03\nAS_SNG_ClapRhythm 01 02 03\nAS_SNG_IdleSway 01 02\nAS_SNG_StompBeat 01","imageAlt":"Shipping Crew Animation Pack","url":"https://www.cgtrader.com/3d-models/character/other/shipping-crew-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bowwhkcxkt5uqh3dqosyd6rd7s0a/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1920x1080_shipping_crew_thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/bowwhkcxkt5uqh3dqosyd6rd7s0a/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1920x1080_shipping_crew_thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/shipping-crew-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7290928/4ef989a086/shipping-crew-animation-pack-3d-model-4ef989a086.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7243604","type":"listingItem","attributes":{"id":7243604,"title":"Crusader Knight Animation","price":4.0,"description":"English\nThis 3D model package includes multiple file formats for maximum compatibility and flexible workflow integration. Included formats: FBX, OBJ, USDZ, STL, GLB, and BLEND. Suitable for use in game development, animation, AR/VR projects, product visualization, rendering, 3D printing, architecture, and digital content creation. Compatible with popular software such as Blender, Unity, Unreal Engine, Maya, Cinema 4D, 3ds Max, and many other platforms. A practical solution for creators, designers, developers, and studios looking for ready-to-use assets.\n\nTürkçe\nBu 3D model paketi, maksimum uyumluluk ve esnek çalışma süreci için birden fazla dosya formatı içerir. Dahil olan formatlar: FBX, OBJ, USDZ, STL, GLB ve BLEND. Oyun geliştirme, animasyon, AR/VR projeleri, ürün görselleştirme, render, 3D baskı, mimari ve dijital içerik üretimi için uygundur. Blender, Unity, Unreal Engine, Maya, Cinema 4D, 3ds Max ve birçok popüler yazılımla uyumludur. Hazır kullanıma uygun varlık arayan tasarımcılar, geliştiriciler ve stüdyolar için pratik bir çözümdür.\n\nDeutsch\nDieses 3D-Modellpaket enthält mehrere Dateiformate für maximale Kompatibilität und flexible Arbeitsabläufe. Enthaltene Formate: FBX, OBJ, USDZ, STL, GLB und BLEND. Geeignet für Spieleentwicklung, Animation, AR/VR-Projekte, Produktvisualisierung, Rendering, 3D-Druck, Architektur und digitale Inhalte. Kompatibel mit Blender, Unity, Unreal Engine, Maya, Cinema 4D, 3ds Max und vielen weiteren Plattformen.\n\nFrançais\nCe pack de modèle 3D comprend plusieurs formats de fichiers pour une compatibilité maximale et une grande flexibilité. Formats inclus : FBX, OBJ, USDZ, STL, GLB et BLEND. Idéal pour le développement de jeux, l’animation, les projets AR/VR, la visualisation produit, le rendu, l’impression 3D, l’architecture et la création de contenu numérique. Compatible avec Blender, Unity, Unreal Engine, Maya, Cinema 4D, 3ds Max et bien d'autres logiciels.\n\nEspañol\nEste paquete de modelo 3D incluye múltiples formatos para máxima compatibilidad y flexibilidad de trabajo. Formatos incluidos: FBX, OBJ, USDZ, STL, GLB y BLEND. Ideal para desarrollo de videojuegos, animación, proyectos AR/VR, visualización de productos, renderizado, impresión 3D, arquitectura y creación de contenido digital. Compatible con Blender, Unity, Unreal Engine, Maya, Cinema 4D, 3ds Max y muchas otras plataformas.\n\nItaliano\nQuesto pacchetto di modello 3D include diversi formati per la massima compatibilità e flessibilità. Formati inclusi: FBX, OBJ, USDZ, STL, GLB e BLEND. Ideale per sviluppo giochi, animazione, progetti AR/VR, visualizzazione prodotti, rendering, stampa 3D, architettura e creazione di contenuti digitali. Compatibile con Blender, Unity, Unreal Engine, Maya, Cinema 4D, 3ds Max e molte altre piattaforme.\n\nPortuguês\nEste pacote de modelo 3D inclui vários formatos para máxima compatibilidade e flessibilità. Formatos incluídos: FBX, OBJ, USDZ, STL, GLB, BLEND. Ideal para jogos, animação, projetos AR/VR, visualização de produtos, renderização, impressão 3D, arquitetura e criação de conteúdo digital. Compatível com Blender, Unity, Unreal Engine, Maya, Cinema 4D, 3ds Max e muitas outras plataformas.\n\nРусский\nЭтот пакет 3D-модели включает несколько форматов файлов для максимальной совместимости и гибкости работы. Включенные форматы: FBX, OBJ, USDZ, STL, GLB и BLEND. Подходит для разработки игр, анимации, AR/VR проектов, визуализации продуктов, рендеринга, 3D-печати, архитектуры и создания цифрового контента. Совместим с Blender, Unity, Unreal Engine, Maya, Cinema 4D, 3ds Max и многими другими платформами.\n\nالعربية\nتتضمن حزمة النموذج ثلاثي الأبعاد هذه عدة صيغ ملفات لضمان أقصى توافق ومرونة في العمل. الصيغ المتوفرة: FBX, OBJ, USDZ, STL, GLB, BLEND. مناسبة لتطوير الألعاب، الرسوم المتحركة، مشاريع الواقع المعزز والافتراضي، عرض المنتجات، الرندر، الطباعة ثلاثية الأبعاد، الهندسة المعمارية، وصناعة المحتوى الرقمي. متوافقة مع Blender وUnity وUnreal Engine وMaya وCinema 4D و3ds Max والعديد من البرامج الأخرى.\n\n中文\n此3D模型包包含多种文件格式，以确保最大兼容性和灵活工作流程。包含格式：FBX、OBJ、USDZ、STL、GLB、BLEND。适用于游戏开发、动画、AR/VR项目、产品展示、渲染、3D打印、建筑设计和数字内容创作。兼容 Blender、Unity、Unreal Engine、Maya、Cinema 4D、3ds Max 等多种软件平台。","imageAlt":"Crusader Knight Animation","url":"https://www.cgtrader.com/3d-models/various/various-models/crusader-knight-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1teth2y7041f5gwid54yvhtnoxvd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Crusader-Knight-Animation_08.jpg","gridUrl":"https://media.cgtrader.com/variants/1teth2y7041f5gwid54yvhtnoxvd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Crusader-Knight-Animation_08.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/crusader-knight-animation","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/7243604/d8e78731df/crusader-knight-animation-3d-model-d8e78731df.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5174494","type":"listingItem","attributes":{"id":5174494,"title":"LGM 01 FPS Animation","price":55.0,"description":"**LGM_01**\n\nOptimized game model for game engines.\nAll render are made inside Unreal Engine \n\n**Includes skeletal structure and 22 (16+6) Animation**\n\n**HandRIg** UE4 Skeleton\n\n\n**LGM_01**\n\n\nverts : 32 701\n\nfaces : 62 238\n\n**Hand**\n\n\nverts : 3.476\n\nfaces : 3.410\n\n\n**Texture Information :  Materials / Textures Set**\n\n**Base 4k PBR textures:**\n\nAO\n\nBaseColor\n\nRoughness\n\nNormalmap\n\nMetallic\n\n\n\n- background assets used in the images are not included,sounds and blueprint are not included in the package and serve only demonstration purposes\n- All render are made inside Unreal Engine \n\nYou can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself.","imageAlt":"LGM 01 FPS Animation 3D model","url":"https://www.cgtrader.com/3d-models/military/gun/lgm-01-fps-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jPQBCbUNj5zsfWY7F9E4H4up/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/LGM%2001-1.jpg","gridUrl":"https://media.cgtrader.com/variants/jPQBCbUNj5zsfWY7F9E4H4up/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LGM%2001-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/lgm-01-fps-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/5174494/37dc054c3b/lgm-01-fps-animation-3d-model-37dc054c3b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4989155","type":"listingItem","attributes":{"id":4989155,"title":"Silverback Gorilla Animation  VFX Grace","price":389.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality silverback gorilla model with multiple 4K UDIM maps, fur, riggings and 5 realistic animations. It comes with a complex hair system created in Blender3.4 and realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, lens, pupils, upper teeth, lower teeth, and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 36,759; polygons 36,634\u003cbr\u003e\nLens: vertices 964; polygons 1,024\u003cbr\u003e\nPupils: vertices 964; polygons 1,024\u003cbr\u003e\nUpper teeth: vertices 8,720; polygons 8,688\u003cbr\u003e\nLower teeth: vertices 8,016; polygons 7,984\u003cbr\u003e\nOral cavity: vertices 24,129; polygons 23,920\u003cbr\u003e\nTotal: vertices 79,552; polygons 79,274\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0R_SilverbackGorilla_Tooth_U_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_D_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_D_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_SSS_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_SSS_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_Normal_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_Normal_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_BaseColor_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_BaseColor_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Mask.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Mask.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor_A.1002.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor_A.1001.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor.1002.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor.1001.png, 2048 *2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity. It comes with two customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_follow controls whether the neck follows.\u003cbr\u003e\nCTR_spine_a controls the rear spine.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c and CTR_spine_c.001 control the front spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_IK_neck_a, CTR_IK_neck_b and CTR_IK_neck_c control the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_IK_root_foot_F.L and CTR_IK_root_foot_F.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_setting_F.L and CTR_setting_F.R come with multiple customized attributes:\u003cbr\u003e\nFK_follow controls whether the forelegs rotates following the body in FK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_parent controls whether the forelegs moves following the movement of the center of gravity;\u003cbr\u003e\nIK_stretch controls whether the legs can be stretched.\u003cbr\u003e\nCTR_IK_root_foot_B.L and CTR_IK_root_foot_B.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_setting_B.L and CTR_setting_B.R come with multiple customized attributes\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_stretch controls whether the legs can be stretched.\u003cbr\u003e\nCTR_IK_Roll_foot_F.L, CTR_IK_Roll_foot_F.R, CTR_IK_Roll_foot_B.L and CTR_IK_Roll_foot_B.R control the rotation of the feet around this controller by changing its location.\u003cbr\u003e\nCTR_jaw_a controls the jaw.\u003cbr\u003e\nCTR_lip_U controls the upper lip.\u003cbr\u003e\nCTR_lip_D controls the lower lip.\u003cbr\u003e\nCTR_root_eyeball, CTR_eyeball.L and CTR_eyeball.R control the eyes.\u003cbr\u003e\nThere are complex facial controllers for creating plenty of facial expressions, and more assistant body controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped watching animation at 30 fps, frame 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Christian cross Animation-Model","price":15.0,"description":"Add a meaningful touch to your projects with this 3D Christian Cross Animation. Perfect for Halloween, Memorial Day, or other special occasions, this high-quality animation features a beautifully detailed cross rendered in 3D. Ideal for church presentations, memorial services, holiday videos, and more, this versatile animation brings a sense of reverence and solemnity to any project. Enhance your content with this elegant and impactful 3D Christian Cross Animation.","imageAlt":"3D Christian cross Animation-Model animated","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/3d-christian-cross-animation-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Y8vsbG7uw6b2Jqjfeu6F4ne3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Christian%20cross%203D%20Blue%20for%20Halloween%20or%20for%20Memorial%20Day%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/Y8vsbG7uw6b2Jqjfeu6F4ne3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Christian%20cross%203D%20Blue%20for%20Halloween%20or%20for%20Memorial%20Day%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/3d-christian-cross-animation-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/5289877/299d4a1679/3d-christian-cross-animation-model-3d-model-299d4a1679.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4500575","type":"listingItem","attributes":{"id":4500575,"title":"Male Mallard Animation VFX Grace","price":264.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a male mallard model with textures, feathers, rigging and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, body side, oral cavity, tongue, teeth, sclerae, irises, third eyelids, foot, paws, feathers, back feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,807; polygons 10,748\u003cbr\u003e\nBody side: vertices 520; polygons 450\u003cbr\u003e\nOral cavity: vertices 13,996; polygons 13,912\u003cbr\u003e\nTongue: vertices 7,885; polygons 7,884\u003cbr\u003e\nTeeth: vertices 380; polygons 76\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nIrises: vertices 1,092; polygons 1,152\u003cbr\u003e\nThird eyelids : vertices 1,156; polygons 1,216\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nPaws: vertices 1,992; polygons 1,920\u003cbr\u003e\nFeathers: vertices 146,032; polygons 107,410\u003cbr\u003e\nBack Feathers: vertices 25; polygons 16\u003cbr\u003e\nTotal: vertices 203,725; polygons 164,624\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A6_Mallard_Male_TailFeather_F_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_TailFeather_B_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_ShoulderFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Mouth_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Mouth_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Mouth_Bump.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Mouth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather05_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather04_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather04_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather03_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather03_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather02_F_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather02_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather01_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather_Scapulars03_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather_Scapulars03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather_CovertsMIV_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Feather_CovertsMIN_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_ChestFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_ChestFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it has customized attributes:\u003cbr\u003e\nLeg_IKFK.L and Leg_IKFK.R control the non-seamless IK/FK switch of the legs;\u003cbr\u003e\nNeck_Follow01 and Neck_Follow02 control whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IKFK control the non-seamless IK/FK switch of the neck;\u003cbr\u003e\nRepair_Stand_Leg_Jiggle.L and Repair_Stand_Leg_Jiggle.R fix the jittering;\u003cbr\u003e\nTail_Follow01 and Tail_Follow02 control whether the tail moves following the parent controller;\u003cbr\u003e\nToe_Inherit_Rotation controls whether the toes rotate following the parent controller;\u003cbr\u003e\nWing_IKFK.L and Wing_IKFK.R control the IK/FK switch of the wings.\u003cbr\u003e\nCTR_torse controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Tail01, CTR_FK_Tail02, CTR_FK_Tail03 and CTR_FK_Tail04 control the latter part of the body.\u003cbr\u003e\nCTR_FK_Spine01, CTR_FK_Spine02 and CTR_FK_Spine03 control the former part of the body.\u003cbr\u003e\nCTR_IK_Neck01, CTR_IK_Neck02... CTR_IK_Neck07 control the neck in IK mode.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_IK_root_Foot.L and CTR_IK_root_Foot.R control the feet.\u003cbr\u003e\nCTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Haw.L and CTR_Haw.R control the movement of the third eyelids.\u003cbr\u003e\nCTR_Eye.L and CTR_Eye.R control the orientation of the eyes.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-320\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped eating01 animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped eating02 animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped combing animation at 30 fps, frame range 0-375\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 8 or larger;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12 or larger;\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Male Mallard Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/other/male-mallard-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5bAm28W33aYni6E9KEWNuCjQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A6_Mallard_Male_Swim_Display_4K.jpg","gridUrl":"https://media.cgtrader.com/variants/5bAm28W33aYni6E9KEWNuCjQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A6_Mallard_Male_Swim_Display_4K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/male-mallard-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4500575/3370f0e361/male-mallard-animation-vfx-grace-3d-model-3370f0e361.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3583694","type":"listingItem","attributes":{"id":3583694,"title":"Animation of Asteroids linear flying through VDB EXR","price":5.0,"description":"Animation of a meteorite, 450 frames VDB, as well as an EXR sequence renderer, it is easy to import and change the color in a video processing program.\n\nIf you have any questions, you can ask me. I'll try to help you. ","imageAlt":"3D Animation of Asteroids linear flying through VDB EXR","url":"https://www.cgtrader.com/3d-models/space/planet/animation-of-asteroids-linear-flying-through","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rP5uRg2iPVSSotHa9awHcxiD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/met1.jpg","gridUrl":"https://media.cgtrader.com/variants/rP5uRg2iPVSSotHa9awHcxiD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/met1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/animation-of-asteroids-linear-flying-through","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":197,"name":".vdb","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/3583694/fd1fc338fc/animation-of-asteroids-linear-flying-through-vdb-exr-3d-model-fd1fc338fc.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5855572","type":"listingItem","attributes":{"id":5855572,"title":"Cinematic Surgeon Model Fully Rigged for Animation Games","price":49.0,"description":"rigged and skind for real time purpose , no cloth simulationfull rigged\ninclude facial rig with controller\n\nRealistic skin, PBR, SSS.\n\nyou can delete cloth or set invisible material on them to hide\n\nthe model have more than 6 material, eyes nail arm body ..\n\n-advance skeleton rig. good for animator to practice .\n\n-the model work with live link\n\n-all material used on characters are modular you can change color of eye ,skin ...\n\nFeatures:\n\n-material :\n\nyou can change setting like Base Color, Ao, Blend, Diplacement, Glow, metalic, UV, Normal, opacity ,ORM , Roughness , Specular\n\nHigh quality model, correctly scaled for an accurate representation of the original object.\n\nModels resolutions are optimized for polygon efficiency.\n\nModel is fully textured with all materials applied\n\n-all\nimage with white BG are rendered with unreal engine No special plugin\nneeded to open scene -clean skin ,uv, and ready to anim\n\nUnits: cm\n\n-unreal section\n\n*adapted\nto unreal engine skeleton ready to use ,this package include unreal\nfile contained this models and work perfectly with third person template\nwith standard unreal animation bp and skeleton.\n\n*facial blend\nshape work perfect in unreal engine (Tongue ,lips ,brow ,blink , nose\nFlank,cheek , mouth ...) more than 125 morph controller\n\n*you can control every think with material (multi material setting)\n\n-maya 2022+ section\n\n*rigged with body and face controller ready to manually animate\n\n*blend shape work perfectly\n\n*Hight quality standard material for rendering (you cans use any render engine )\n\n-Blender:\n\nfull rigged with facial and ready to render\n\nyou can find all texture to use them for other software Hope you like it!\n\nTo look at all my collection, just click on my user name to see complete gallery.","imageAlt":"Cinematic Surgeon Model Fully Rigged for Anima...","url":"https://www.cgtrader.com/3d-models/character/man/cinematic-surgeon-model-fully-rigged-for-animation-games","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vtKDTJgpHham2ZF77gET6wce/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cg.jpg","gridUrl":"https://media.cgtrader.com/variants/vtKDTJgpHham2ZF77gET6wce/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/cinematic-surgeon-model-fully-rigged-for-animation-games","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5855572/52205956ed/cinematic-surgeon-model-fully-rigged-for-animation-games-3d-model-52205956ed.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6362926","type":"listingItem","attributes":{"id":6362926,"title":"Baboon Animation  Blender 3D Model","price":377.0,"description":"**Introduction**\u003cbr\u003e\nThis highly detailed guinea baboon character features an accurate muscle structure and 4K textures, with a realistic hair system created in Blender to meet film-quality animation standards. The model comes with a set of highly detailed rigging and a rich facial control system for expressive performances. It includes four meticulously designed realistic animations, showcasing natural baboon behaviors such as walking, running, and feeding. The model is ideal for use in documentaries, films, and other professional productions.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, corneas, pupils, oral cavity, lower teeth and upper teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 81,613; polygons: 81,502\u003cbr\u003e\nLacrimal glands: vertices: 3,796; polygons: 3,768\u003cbr\u003e\nCorneas: vertices: 964; polygons: 1,024\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nOral cavity: vertices: 8,034; polygons: 7,926\u003cbr\u003e\nLower teeth: vertices: 8,016; polygons: 7,984\u003cbr\u003e\nUpper teeth: vertices: 8,720; polygons: 8,688\u003cbr\u003e\nTotal: vertices: 112,491; polygons: 112,300\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_D_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_D_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_U_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character\u003cbr\u003e\nCTR_gravity: Center of gravity controller for the body with multiple customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the body\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the body\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the body\u003cbr\u003e\nTail_IKFK: Switches tail IK/FK mode\u003cbr\u003e\nCTR_spine_c/b/a: Controllers for rear, middle, and front spine\u003cbr\u003e\nCTR_FK_tail_c–f: FK tail controllers\u003cbr\u003e\nCTR_IK_tail_a–d: IK tail controllers\u003cbr\u003e\nCTR_neck_a/b: Neck controllers\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_eye.L/R/eye: Eye controllers\u003cbr\u003e\nCTR_jaw_a/b: Jaw controllers\u003cbr\u003e\nCTR_NoseBridge.001/002: Nose bridge controllers\u003cbr\u003e\nCTR_Eyebrow.L/R/M: Eyebrow controllers\u003cbr\u003e\nCTR_eyelid_u_root.L/R: Upper eyelid controllers\u003cbr\u003e\nCTR_eyelid_d_root.L/R: Lower eyelid controllers\u003cbr\u003e\nCTR_cheekbone.L/R: Cheek controllers\u003cbr\u003e\nCTR_maxilla/mandible: Lip controllers for upper/lower jaw—especially useful during mouth opening\u003cbr\u003e\nCTR_scapular_bk_a.L.001.L, CTR_scapular_bk_a.L.001.R, CTR_scapular_fr_a.L.001.L and CTR_scapular_fr_a.L.001.R: Limb controllers with customized attributes:\u003cbr\u003e\nIKFK_Switch: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching\u003cbr\u003e\nCTR_foot_F/B.L/R: Front and rear IK foot controllers\u003cbr\u003e\nCTR_paw_root_fr/bk_a.L/R: Toe detail controllers:\u003cbr\u003e\nX-axis location: Toe abduction and adduction\u003cbr\u003e\nZ-axis location: Toe bending\u003cbr\u003e\nCTR_foot_F/B_rool.L/R: Custom IK foot pivot rotation axes, with its rotation controlling the foot pivoting. It allows users to define their own pivot points for IK\u003cbr\u003e\nThere are more detailed controllers for the foot: Each toe has its own FK controller, and the feet come with reversed rotation controllers—very helpful during locomotion.\u003cbr\u003e\nAdditional secondary controllers for limbs, abdomen, and spine enable even more detail control\u003cbr\u003e\nThe comprehensive facial rigging comes with with expression controls and a UI panel, allowing users to create plentiful expressions both through direct control and user-friendly UI panel\u003cbr\u003e\nAnd many more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-280\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-216\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-126\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-268\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden with Render enabled. You can enable display if necessary.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered.\u003cbr\u003e","imageAlt":"animated omnivorous Baboon Animation Blender 3D Model","url":"https://www.cgtrader.com/3d-models/animal/mammal/baboon-animation-blender-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/chfintqls0sdehc9wl3p3fwdydty/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.jpg","gridUrl":"https://media.cgtrader.com/variants/chfintqls0sdehc9wl3p3fwdydty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/baboon-animation-blender-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6362926/a9bb4a3127/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4436807","type":"listingItem","attributes":{"id":4436807,"title":"Red-Crowned Crane Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a red-crowned crane model with multiple 4K maps, realistic fur, detailed riggings and animations. It comes with realistic feather effects and detailed riggings, as well as wing-folding animations. The detailed feather control system allows you to control each piece of feather. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consistes of the body, tongue, headsarcoma, two pupils, two scleras, feathers.-\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 26,065; polygons 26,034\u003cbr\u003e\nTongue: vertices 138; polygons 136\u003cbr\u003e\nHeadSarcoma: vertices 26,282; polygons 24,736\u003cbr\u003e\nPupils: vertices 1,092; polygons 1,152\u003cbr\u003e\nScleras: vertices 1,092; polygons 1,152\u003cbr\u003e\nFeathers: vertices 186,753; polygons 134,486\u003cbr\u003e\nTotal: vertices 241,422; polygons 187,696\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Normal.1002.tga, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_ID.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Sarcoma_Specular.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Cavity.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_WingCoverts_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather01_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_CoverFeather02_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Humeral_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_Rectrices_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR1_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesPR2_Translucent.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A6_Red-crownedCrane_RemigesSE_Translucent.jpg, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_total controls the entire model.\u003cbr\u003e\nCTR_spine_weight controls the center of gravity of the body.\u003cbr\u003e\nCTR_neck_Ik is a controller with customized attributes, its attribute Head_LocateFollow controls whether the head moves following the body; Head_RotateFollow controls whether the head rotates following the body; Neck_Follow controls whether the root of the neck moves following the body; Neck_IKFK switch between the IK/FK of the neck. Notice: If Neck_IKFK is set to 1, then Head_LocateFollow should also be set to 1. And Head_RotateFollow only works when Head_LocateFollow is set to 1.\u003cbr\u003e\nCTR_spine_ro-in.001, CTR_spine_ro-in.002, CTR_spine_ro-in.003, CTR_spine_ro-in.004 and CTR_spine_ro-in.005 are FK controllers of the body.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_FK_neck_ro, CTR_FK_neck_ro.001, CTR_FK_neck_ro.002, CTR_FK_neck_ro.003…… are FK controllers of the neck.\u003cbr\u003e\nCTR_head is an IK controller of the head.\u003cbr\u003e\nCTR_beak_up, CTR_beak.001 and CTR_beak are mouth controllers.\u003cbr\u003e\nCTR_eye, CTR_eye.L and CTR_eye.R are eye controllers.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the feet, their customized attribute Foot_IK _FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_toe_ro-up.L and CTR_toe_ro-up.R control the bending of toes.\u003cbr\u003e\nCTR_FK_WingRoot.L and CTR_FK_WingRoot.R are controllers of the root of the wings.\u003cbr\u003e\nCTR_Wing_b.L, CTR_Wing_c.L, CTR_Wing_d.L, CTR_Wing_b.R, CTR_Wing_c.R and CTR_Wing_d.R are FK controllers of the wings.\u003cbr\u003e\nCTR_Fold_Root controls the folding and unfolding of the wings and feathers on the tail by its Location.\u003cbr\u003e\nCTR_Fold wing.L and CTR_Fold wing.R control the folding of wings which improves the efficiency.\u003cbr\u003e\nCTR_Fold Tail controls the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nCTR_Fold wing.L, CTR_Fold wing.R and CTR_Fold Tail only work when the Location of CTR_Fold_Root is 0.\u003cbr\u003e\nIn addition, the toes have detailed controllers which are capable of creating more detailed effects.\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers which help all artists greatly. Besides, there are some controllers which are to bend, rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped LookAround01 animation at 30 fps, frame range 0-360\u003cbr\u003e\nUnlooped LookAround02 animation at 30 fps, frame range 0-320\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-335\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\n","imageAlt":"3D Red-Crowned Crane Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8qN9EYpF9QePDSrS6VAR3ASz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A6_Red-crownedCrane_Display_Sunrise_02.jpg","gridUrl":"https://media.cgtrader.com/variants/8qN9EYpF9QePDSrS6VAR3ASz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A6_Red-crownedCrane_Display_Sunrise_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/red-crowned-crane-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4436807/b649341da9/red-crowned-crane-animation-vfx-grace-3d-model-b649341da9.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2203419","type":"listingItem","attributes":{"id":2203419,"title":"Wind Tree001 Animation","price":25.0,"description":"Model tree with looped wind animation.\n----------------------------------------------------\n01. Tree_001-1\n    Polys : 424,690\n    Verts: 429,123\n    Loop wind : PC2 200 Frame\n02. Tree_001-2\n    Polys : 393,259\n    Verts: 396,974\n    Loop wind : PC2 200 Frame\n\n03. Tree_001-3\n    Polys : 617,235\n    Verts: 617,654\n    Loop wind : PC2 200 Frame\n----------------------------------------------------","imageAlt":"Wind Tree001 Animation 3D model","url":"https://www.cgtrader.com/3d-models/plant/other/tree001-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3JPBGX6DrKhUdSPcG8pzP3ps/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render.jpg","gridUrl":"https://media.cgtrader.com/variants/3JPBGX6DrKhUdSPcG8pzP3ps/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/other/tree001-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"plant","subcategorySlug":"other","categoryTitle":"Plant","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2203419/ee60ee1308/wind-tree001-animation-3d-model-ee60ee1308.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6933434","type":"listingItem","attributes":{"id":6933434,"title":"Chihuahua dog 3d rigged for animation","price":8.0,"description":"read title","imageAlt":"Chihuahua dog 3d rigged for animation animated","url":"https://www.cgtrader.com/3d-models/animal/other/chihuahua-dog-3d-rigged-for-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/46yfy5bac355yc2iuemhhcmtohpb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/chihuahua.jpg","gridUrl":"https://media.cgtrader.com/variants/46yfy5bac355yc2iuemhhcmtohpb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/chihuahua.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/chihuahua-dog-3d-rigged-for-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6933434/fe8b3aee27/chihuahua-dog-3d-rigged-for-animation-3d-model-fe8b3aee27.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7293561","type":"listingItem","attributes":{"id":7293561,"title":"Round Diamond Eternity Band  renders animation 3D print model","price":12.0,"description":"Jewelry Type: Ring\n\nMetal Weight: See uploaded image\n\nDiamond size and carat weight: You can check the diamond table attached in the picture\n\nRing dimensions: See pictures with details or contact us\n\nOccasion: Engagement, Wedding, Anniversary, Christmas, or you can wear it every day.\n\nFile format: 3dm, STL, OBJ, FBX {if you need other format contact me}\n\nWe are a team of jewelry CAD designers and realistic rendering artists with extensive experience working with firms and retailers from various countries, including the USA, Europe, Israel, and Canada. Our expertise spans different manufacturing standards, including both 3D printing and CNC machining. We create a wide range of jewelry, from classic pieces to hip-hop styles. Also we make proffesional high quality animations and photorealistic renderings.\n\nAdditionally, we specialize in high-quality animations and photorealistic renderings to help elevate your business. We also have many ready-made models available. However, due to time constraints, we are unable to upload all of them to CGTrader. Rest assured, every model we offer is of high quality and ready for manufacturing.\n\nFeel free to reach out with any questions. We can also modify and customize any models you purchase, making changes to meet your exact specifications.","imageAlt":"Round Diamond Eternity Band renders animation...","url":"https://www.cgtrader.com/3d-print-models/jewelry/ring/round-diamond-eternity-band-renders-animation-3d-print-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d4c9okoewxhljrgk6d5u8yrw0jnf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DDLR-316%40Y-%23viwe4.jpg","gridUrl":"https://media.cgtrader.com/variants/d4c9okoewxhljrgk6d5u8yrw0jnf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DDLR-316%40Y-%23viwe4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-print-models/jewelry/ring/round-diamond-eternity-band-renders-animation-3d-print-model","isCgtVerified":false,"types":{"printReady":true,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":13,"name":".3dm","is_native":false}],"categorySlug":"jewelry","subcategorySlug":"ring","categoryTitle":"Jewelry","subcategoryTitle":"Rings","schemaImageUrl":"https://img-new.cgtrader.com/items/7293561/3bf2da4707/round-diamond-eternity-band-renders-animation-3d-print-model-3d-model-3bf2da4707.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4848467","type":"listingItem","attributes":{"id":4848467,"title":"Panda Animation Vfx Grace","price":439.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality panda model with 4K UDIM maps, fur, rigging and three realistic animations. The model comes with a realistic muscle structure and vertex color control, which presents a realistic effect, and the complex hair system is created with Blender to realize the hair effect. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nDescription It consists of the body, paws, lacrimal glands, eyeballs and sclerae.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 57,386; polygons 57,155\u003cbr\u003e\nPaws: vertices 9,240; polygons 9,040\u003cbr\u003e\nLacrimal glands: vertices 784; polygons 704\u003cbr\u003e\nEyeballs: vertices 1,156; polygons 1,216\u003cbr\u003e\nSclerae: vertices 1,252; polygons 1,280\u003cbr\u003e\nTotal: vertices 69,818; polygons 69,395\u003cbr\u003e\nProject Format There is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0N2N0K_Panda_Claw_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Claw_Normal.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Hair_BaseColor.1001.png, 2048*2048\u003cbr\u003e\nJF0N2N0K_Panda_Hair_BaseColor.1002.png, 2048*2048\u003cbr\u003e\nJF0N2N0K_Panda_Normal.1001.png, 8192*8192\u003cbr\u003e\nJF0N2N0K_Panda_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Skin_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Skin_BaseColor.1004.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_a controls the rear spine.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c controls the front spine.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c, CTR_FK_tail_d、CTR_FK_tail_e ... are FK controllers of the tail.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are neck controllers.\u003cbr\u003e\nCTR_head is the head controller.\u003cbr\u003e\nCTR_foot_fr_a.L and CTR_foot_fr_a.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_foot_bk_a.L and CTR_foot_bk_a.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R, CTR_paw_root_bk_a.L and CTR_paw_root_bk_a.R control the adduction and abduction of the toes by Location.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eyelid_root.L, CTR_eyelid_root.R, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_belly controls the abdomen for breath effect.\u003cbr\u003e\nCTR_chest_repair_a, CTR_belly_repair_a and CTR_belly_repair_b control the outline of the abdomen.\u003cbr\u003e\nThere is a facial controller to create plenty of facial expressions, and more body controllers to create detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable walking animation at 30 fps, frame range 0-150\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-153\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e\n","imageAlt":"3D model Panda Animation Vfx 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archer Animation","price":28.0,"description":"resource files is low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\nAll models were created using 3ds Max.\n\n\nOptimized and clean topology is represented by quads;\nLights, cameras and render/scene setup are NOT included;\nThe resource pack contains TGA or PNG textures and modifiable PSD color textures; \nsome resource packs may only contain TGA textures.\n\nFile Format:\nMax 2016\nFBX\nOBJ\n3DS\n\nmap INCLUDED:\n\ndiffuse maps .tga or .png and PSD\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/man/male-archer-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f8lmh34n2ucuvdqwgox52bccm4rd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tbrender.jpg","gridUrl":"https://media.cgtrader.com/variants/f8lmh34n2ucuvdqwgox52bccm4rd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-archer-animation","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6913653/0b5aeb520c/male-archer-animation-3d-model-0b5aeb520c.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5209136","type":"listingItem","attributes":{"id":5209136,"title":" Floating Pride-3D Palestine Flag Animation","price":15.0,"description":"\"Immerse yourself in a sense of national pride with this captivating 3D animation of the Palestine country flag floating and waving gracefully in the air. Crafted with meticulous detail and realistic animation, this 3D-Alpha model brings the spirit of Palestine to life, perfect for showcasing patriotism in your creative projects.\"\n","imageAlt":"animated Floating Pride-3D Palestine Flag","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/floating-pride-3d-palestine-flag-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MaKFw79hWm91wo8vxteaDQuA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Country%20Flag%20Floating%20Waving%20in%20air%20animation%203D-Alpha%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/MaKFw79hWm91wo8vxteaDQuA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Country%20Flag%20Floating%20Waving%20in%20air%20animation%203D-Alpha%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/floating-pride-3d-palestine-flag-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/5209136/85ddd26599/floating-pride-3d-palestine-flag-animation-3d-model-85ddd26599.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4507185","type":"listingItem","attributes":{"id":4507185,"title":"Vervet Monkey Animation VFX Grace","price":338.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality vervet monkey model with 4K UDIM maps, fur, rigging, a realistic muscle structure, a realistic oral cavity and three realistic animations. A complex hair system is created in Blender with realistic effects, and a detailed facial expression controlling system is also available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, corneae, pupils, oral cavity, upper teeth, lower teeth, tongue, cushion, eyelids, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 45,825; polygons 45,734\u003cbr\u003e\nCorneae: vertices 964; polygons 1,024\u003cbr\u003e\nPupils: vertices 1,092; polygons 1,152\u003cbr\u003e\nOral cavity: vertices 6,212; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 2,904; polygons 2,752\u003cbr\u003e\nLower teeth: vertices 2,904; polygons 2,752\u003cbr\u003e\nTongue: vertices 1,922; polygons 1,920\u003cbr\u003e\nCushion: vertices 2,370; polygons 2,304\u003cbr\u003e\nEyelids: vertices 1,232; polygons 1,232\u003cbr\u003e\nLacrimal glands: vertices 3,076; polygons 3,072\u003cbr\u003e\nTotal: vertices 68,501; polygons 67,998\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Oralcavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Oralcavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Head_Roughness.png, 4096*4096\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Head_Normal.png, 4096*4096\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0B_VervetMonkeys_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity, it comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_follow controls whether the neck follows;\u003cbr\u003e\ntail_follow controls whether the tail follows;\u003cbr\u003e\ntail_IKFK switches between IK/FK of the tail.\u003cbr\u003e\nCTR_Spine_F, CTR_Spine_M and CTR_Spine_B are controllers of the front, middle and rear spine.\u003cbr\u003e\nCTR_FK_Tail01, CTR_FK_tail_000, CTR_FK_tail_001…… are FK controllers of the tail.\u003cbr\u003e\nCTR_IK_tail_000, CTR_IK_tail_001, CTR_IK_tail_002…… are IK controllers of the tail.\u003cbr\u003e\nCTR_FK_Neck01 and CTR_FK_Neck02 are FK controllers of the neck.\u003cbr\u003e\nCTR_FK_Head controls the head.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTRF_ToeRoll_F.L, CTRF_ToeRoll_F.R, CTRF_ToeRoll_B.L and CTRF_ToeRoll_B.R control the abduction and adduction of the toes.\u003cbr\u003e\nCTR_IK_FootRoll03_F.L, CTR_IK_FootRoll03_F.R, CTR_IK_FootRoll04_B.L and CTR_IK_FootRoll04_B.R are customized controllers of the limbs, which control the axis of rotation by Location.\u003cbr\u003e\nCTR_toe_contract_F.L, CTR_toe_contract_F.R, CTR_toe_contract_B.L and CTR_toe_contract_B.R detailed controllers of the toes, which control the extension and flexion of the toes by Location.\u003cbr\u003e\nCTR_Chin controls the jaw.\u003cbr\u003e\nCTR_Eye, CTR_Eye.L and CTR_Eye.R control the eyes.\u003cbr\u003e\nCTR_EyeC.L and CTR_EyeC.R control the winkling.\u003cbr\u003e\nComplex facial controllers and assistant body controllers available.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-364\u003cbr\u003e\nUnlooped running animation at 30 fps, frame range 0-346\u003cbr\u003e\nUnlooped see-and-flinch animation at 30 fps, frame range 0-392\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Vervet Monkey Animation VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/vervet-monkey-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PfB19WCsYMbVURdSWGEnjNG5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0B_VervetMonkeys_Display_Climb_02.jpg","gridUrl":"https://media.cgtrader.com/variants/PfB19WCsYMbVURdSWGEnjNG5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0B_VervetMonkeys_Display_Climb_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/vervet-monkey-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4507185/5dbc9147db/vervet-monkey-animation-vfx-grace-3d-model-5dbc9147db.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6362921","type":"listingItem","attributes":{"id":6362921,"title":"Lutra Animation  Blender 3D Model","price":338.0,"description":"**Introduction**\u003cbr\u003e\nThis meticulously crafted, realistic otter character was created in Blender and rendered with the Cycles renderer. It includes the model, textures, hair, rigging, and four realistic animations. The model was built based on real anatomical references and features a detailed oral cavity. Most textures are in 4K resolution. The hair was carefully groomed to follow natural flow and volume, giving the otter a rich and dimensional appearance that fits seamlessly into natural environments. The character includes a comprehensive rigging system that ensures expressive performance, making it easy to integrate into various production pipelines while presenting a lifelike and vivid character.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 18,896; polygons: 18,854\u003cbr\u003e\nEyes: vertices: 1,992; polygons: 2,112\u003cbr\u003e\nOral cavity: vertices: 26,166; polygons: 25,512\u003cbr\u003e\nTotal: vertices: 47,054; polygons: 46,478\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_Mask.1001.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_Mask.1002.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1003.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_BaseColor.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_BaseColor.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Normal.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Normal.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Specular.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Specular.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_SSS.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_SSS.1002.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character, with two customized attributes:\u003cbr\u003e\nFollow_Head: Controls whether the head follows the rotation of the body’s center of gravity\u003cbr\u003e\nFollow_Neck: Controls whether the neck follows the rotation of the body’s center of gravity\u003cbr\u003e\nCTR_gravity: Controls the center of gravity, with three customized attributes:\u003cbr\u003e\ntail_IK_FK: Switches tail between IK and FK modes\u003cbr\u003e\ntail_IK_follow: Controls whether the tail follows the controller of the center of gravity in IK mode\u003cbr\u003e\ntail_follow: Controls whether the tail follows the body rotation\u003cbr\u003e\nCTR_spine_a/b/c: Spine IK controllers\u003cbr\u003e\nCTR_neck_a/b: Neck controllers\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_roll_FK_tail_a–l: Tail FK controllers\u003cbr\u003e\nCTR_IK_foot_fr_a.L/R: Front leg IK controllers (left/right)\u003cbr\u003e\nCTR_setting_fr.L/R: Each has 3 customized attributes:\u003cbr\u003e\nIK_FK: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching for the legs\u003cbr\u003e\nfoot_follow_body: Control whether the foot follows the controller of the center of gravity\u003cbr\u003e\nCTR_IK_foot_bk_a.L/R: Rear leg IK controllers (left/right)\u003cbr\u003e\nCTR_setting_bk.L/R: Each has 2 customized attributes:\u003cbr\u003e\nIK_FK: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching for the legs\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening\u003cbr\u003e\nFacial rig: Detailed facial controllers for expressive face animation\u003cbr\u003e\nAnd many more fine-tuned controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240 frames\u003cbr\u003e\nUnlooped rolling animation at 30 fps, frame range 0-245 frames\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240 frames\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-9 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden with Render enabled. You can enable display if necessary.\u003cbr\u003e\nTo make the body hair better blend with the model, vertex color is used in the project for color control.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered.\u003cbr\u003e","imageAlt":"Lutra Animation Blender 3D Model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/lutra-animation-blender-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u5tocw1j2bqho6rwhnm53vtoxd7e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lutra-animation-blender-3d-model-3d-model-e1172f7560.jpg","gridUrl":"https://media.cgtrader.com/variants/u5tocw1j2bqho6rwhnm53vtoxd7e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lutra-animation-blender-3d-model-3d-model-e1172f7560.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lutra-animation-blender-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6362921/e1172f7560/lutra-animation-blender-3d-model-3d-model-e1172f7560.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4910948","type":"listingItem","attributes":{"id":4910948,"title":"WAVE GEN","price":25.0,"description":"WAVE GEN\nget** 60%OFF** at https://artstn.co/m/qlnLe\n\nwith this geo nodes and mainly shader nodes based procedural system you can EASILY and EFFORTLESSLY create wave cycles and the materials are updated as well.\n\nworks on both EEVEE and CYCLES , it is computationally much less expensive and free .no simulation nodes were used , basic SHM math and shader nodes\n\nthis contains :\n\n# WAVE GEN : this geo nodes modifier has control over ,\n\n1. Spatial Offset : change the position where the wave ends\n2. Speed : speed of wave cycles\n3. Amplitude : how much distance the wave travels \n4. Roundness : general bulge\n5. Max height : maximum height\n6. Angle : Z axis rotation\n7. Temporal Offset : change the time value of wave cycle\n8. Subdivision : more geometry\n\n\n# MATERIALS \n\nThe procedural material has many inputs for precise changes of wave SHAPE , STYLE , and different passes\nthe controls are shown in the video and  preview image\n\n1.SIMPLE : a classic realistic ocean shader\n2.TOON : a 90s anime aesthetic water shader\n3.BLOOD: a sea of red\n4.LAVA: the floor is lava\n5. NIGHT : each one has a NIGHT mode\n\n\nNOTE***\n\nyou can ADD as many additional waves as you can , just be sure to input same values in geo nodes and shader nodes , only the first wave is automatically connected to geo node modifier input , the rest can be easily changed as shown in the video\nnew waves work perfectly with others and with new additional waves you can add more realism to your beach scene\n\n\n\n\n\n\n\n(made in blender 3.0 and should work on higher versions as no simulation nodes or complex nodes were used) \n","imageAlt":"WAVE GEN 3D model","url":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/wave-gen","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iHXHMzxQC4vimnHmE9QhD89J/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/temp.jpg","gridUrl":"https://media.cgtrader.com/variants/iHXHMzxQC4vimnHmE9QhD89J/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/temp.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scripts-plugins/animation/wave-gen","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"scripts-plugins","subcategorySlug":"animation","categoryTitle":"Scripts / Plugins","subcategoryTitle":"Animation","schemaImageUrl":"https://img-new.cgtrader.com/items/4910948/5910745f76/wave-gen-3d-model-5910745f76.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5855390","type":"listingItem","attributes":{"id":5855390,"title":"Polar Bear Animation","price":455.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality polar bear model with textures, hair, rigging, and animations. The body features detailed muscle structure and a realistic oral cavity, with most textures being 4K resolution. In the real world, polar bears have dense, fluffy fur, and to replicate this, our team employed extensive particle systems. This ensures that the fur achieves a highly realistic, film-grade quality suitable for close shots and close-ups. Additionally, the model comes with four realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, paws, eyes, lacrimal gland 1, lacrimal gland 2, mouth, and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 28,840; polygons 28,820\u003cbr\u003e\nPaws: vertices 9,420; polygons 9,041\u003cbr\u003e\nEyes: vertices 2,278; polygons 2,240\u003cbr\u003e\nLacrimal gland 1: vertices 388; polygons 384\u003cbr\u003e\nLacrimal gland 2: vertices 784; polygons 704\u003cbr\u003e\nOral cavity: vertices 30,158; polygons 30,032\u003cbr\u003e\nTeeth: vertices 35,334; polygons 34,608\u003cbr\u003e\nTotal: vertices 107,022; polygons 105,829\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair1_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair1_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair2_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair2_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Clump.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Clump.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Density.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Density.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Roughness.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Roughness.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Nose_Mask.1001.png, 1024* 1024\u003cbr\u003e\nJF0O8Z0B_PolarBear_Nose_Mask.1002.png, 1024* 1024\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_BaseColor.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_BaseColor.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Normal.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Normal.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Specular.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Specular.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_SSS.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_SSS.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Specular.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity; it comes with three customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the body rotation.\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the body rotation.\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the body rotation.\u003cbr\u003e\nCTR_spine_a, CTR_spine_b, and CTR_spine_c: Spine IK controllers.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b: Neck controllers.\u003cbr\u003e\nCTR_head: Head controller.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, ... CTR_FK_tail_f: Tail FK controllers.\u003cbr\u003e\nCTR_foot_fr_a.L and CTR_foot_fr_a.R: IK controllers for the front legs.\u003cbr\u003e\nCTR_scapular_fr_a.L.001.L and CTR_scapular_fr_a.L.001.R: Each comes with two customized attributes:\u003cbr\u003e\nIKFK_Switch: Switches between IK and FK modes for the legs.\u003cbr\u003e\nIK_stretch: Controls whether the legs stretch in IK mode.\u003cbr\u003e\nCTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R: Each comes with one customized attribute:\u003cbr\u003e\nFollow_ankle: Controls whether the ankle follows the foot rotation.\u003cbr\u003e\nCTR_foot_bk_a.L and CTR_foot_bk_a.R: IK controllers for the hind legs.\u003cbr\u003e\nCTR_scapular_bk_a.L.001.L and CTR_scapular_bk_a.L.001.R: Each comes with two customized attributes:\u003cbr\u003e\nIKFK_Switch: Switches between IK and FK modes for the legs.\u003cbr\u003e\nIK_stretch: Controls whether the legs stretch in IK mode.\u003cbr\u003e\nCTR_sole_roll_bk_a.L and CTR_sole_roll_bk_a.R: Each comes with one customized attribute:\u003cbr\u003e\nFollow_ankle: Controls whether the ankle follows the foot rotation.\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening.\u003cbr\u003e\nThe model comes with complex facial controllers that allow for the creation of rich facial expressions. It also comes with a UI panel for facial expressions, making it more convenient to create intricate facial details.\u003cbr\u003e\nAnd more detailed controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped look-around animation at 30 fps, frame range 0-330\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-280\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-14\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nTo make the body fur better blend with the model, vertex color is used to control the colors in the project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"Polar Bear Animation 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/polar-bear-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9Vw3UFCoQjWVhYZxesDFe1ux/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/polar-bear-animation-3d-model-721e27faad.jpg","gridUrl":"https://media.cgtrader.com/variants/9Vw3UFCoQjWVhYZxesDFe1ux/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/polar-bear-animation-3d-model-721e27faad.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/polar-bear-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5855390/721e27faad/polar-bear-animation-3d-model-721e27faad.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5998442","type":"listingItem","attributes":{"id":5998442,"title":"Ancient Little Girl Animation","price":50.0,"description":"Ancient Little Girl Animation","imageAlt":"Ancient Little Girl Animation 3D model","url":"https://www.cgtrader.com/3d-models/character/child/ancient-little-girl-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a7oknfuogvk82nr5j7ugwccebfox/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/378d63d1-3b15-4a1e-89d3-b1da15a553e0.jpg","gridUrl":"https://media.cgtrader.com/variants/a7oknfuogvk82nr5j7ugwccebfox/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/378d63d1-3b15-4a1e-89d3-b1da15a553e0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/ancient-little-girl-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/5998442/fa30ea71eb/ancient-little-girl-animation-3d-model-fa30ea71eb.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5737890","type":"listingItem","attributes":{"id":5737890,"title":"30 Fire Animation 3D Models ","price":70.0,"description":"/30 Fire Animation 3D Models /contains **30** different fire animations that can be used in many of your projects. The file contains VDBs files, that can be used as an Animation and also as individual Parts. The VDB files are easy to import into most modern 3D software.\n\nAs this is a Collection of Collections you will get each animation at the price of only **1,50$** !!\n\nThe Render Set is in .obj and .fdx and the Fire in .vdb\n\nIf there are any questions, feel free to contact me.\n\nBy purchasing you agree to these terms:\n\nAll content sold is licensed to the buyer for the lifetime right to use the content in developing an unlimited number of products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.\n\nAll items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.","imageAlt":"30 Fire Animation 3D Models 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models","schemaImageUrl":"https://img-new.cgtrader.com/items/5737890/4eb59a8173/30-fire-animation-3d-models-3d-model-4eb59a8173.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6493520","type":"listingItem","attributes":{"id":6493520,"title":"Hyper-Realistic Palm Tree Animation-150 Frame Loop-4K Textures ","price":19.0,"description":"Introducing a hyper-realistic palm tree 3D asset with a smooth 150-frame loop animation — designed for high-end visualization, environment design, and cinematic projects.\nThis asset is crafted with physically accurate materials, captured 4K textures using a Sony Alpha 6400 camera, and optimized for multiple render engines.\n\n Key Features:\n\n150-frame seamless loop animation\n\nPhotoreal textures (4K, DSLR captured)\n\nClean topology — optimized for animation\n\nVersions for V-Ray, Arnold (Physical), Corona, and Arnold Standard Surface\n\nFormats included: .max, .fbx, .abc, .obj, .vrmat\n\nTextures are linked, not embedded — easy to manage and edit\n\nCompatible with 3ds Max, Maya, and Blender\n\nRender engines: V-Ray, Arnold, Corona\nTextures captured with: Sony Alpha 6400\nAnimation: 150 frames, perfectly looping\n\nIdeal for architectural visualization, environment design, motion graphics, and realistic render production.","imageAlt":"3D Hyper-Realistic Palm Tree Animation-150 Frame Loop-4K","url":"https://www.cgtrader.com/3d-models/plant/other/hyper-realistic-palm-tree-animation-150-frame-loop-4k-textures","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hb7gusuej0ei2bck84fei1gy5fai/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/arabic%20palm%20Full%20HD.jpg","gridUrl":"https://media.cgtrader.com/variants/hb7gusuej0ei2bck84fei1gy5fai/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/arabic%20palm%20Full%20HD.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/other/hyper-realistic-palm-tree-animation-150-frame-loop-4k-textures","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"plant","subcategorySlug":"other","categoryTitle":"Plant","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6493520/880fbe8650/hyper-realistic-palm-tree-animation-150-frame-loop-4k-textures-3d-model-880fbe8650.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3313311","type":"listingItem","attributes":{"id":3313311,"title":"Ogun 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Lion Animation - Blender","price":650.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality white male lion with maps, fur, rigging and four realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1344\u003cbr\u003e\nTeeth: vertices 17,512; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0P3W00_White_Lion_FingernailTooth_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_FingernailTooth_Specular.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_FingernailTooth_Roughness.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_FingernailTooth_Normal.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_FingernailTooth_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Eye_Mask.png, 2048* 2048\u003cbr\u003e\nJW0P3W00_White_Lion_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0P3W00_White_Lion_Body_SubsurfaceAmount.1002.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_SubsurfaceAmount.1001.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Mask.1002.jpg, 2048* 2048\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Mask.1001.jpg, 2048* 2048\u003cbr\u003e\nJW0P3W00_White_Lion_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0P3W00_White_Lion_Body_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nLion_Rig_grp_ctrl_2_2 and Lion_Rig_grp_ctrl_2 control the entire model.\u003cbr\u003e\nCTR_torse_F, CTR_torse_M and CTR_torse_B control the front, middle and rear center of gravity of the body.\u003cbr\u003e\nCTR_torse_B come with multiple customized attributes:\u003cbr\u003e\nHead_follow controls whether the head follows;\u003cbr\u003e\nNeck_follow controls whether the neck follows;\u003cbr\u003e\nTail_follow controls whether the tail follows;\u003cbr\u003e\nTail_IKFK controls the non-seamless IK/FK switch of the tail.\u003cbr\u003e\nCTR_torse_F.001 is a controller of the center of gravity of the body with a customized location, you can change its location and rotate, the center of rotation is the controller.\u003cbr\u003e\nCTR_IK_spine_F, CTR_IK_spine_M and CTR_IK_spine_B control the front, middle and hind spine.\u003cbr\u003e\nCTR_FK_tail_d, CTR_FK_tail_e, CTR_FK_tail_f…… are FK controllers of the tail.\u003cbr\u003e\nCTR_SplineIK_tail_d, CTR_SplineIK_tail_g, CTR_SplineIK_tail_j and CTR_SplineIK_tail_m are IK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head and CTR_IK_neck_c are head controllers.\u003cbr\u003e\nCTR_head_track uses its Location to control the direction when the head follows.\u003cbr\u003e\nCTR_jaw controls the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_S.L and CTR_eye_S.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_S.L and CTR_eye_S.R control the dilation and miosis of the pupils.\u003cbr\u003e\nCTR_Blink.L and CTR_Blink.R control the winking.\u003cbr\u003e\nCTR_Eyebrow_Angry.L and CTR_Eyebrow_Angry.R are eyebrow controllers.\u003cbr\u003e\nCTR_ShowTeeth02.L and CTR_ShowTeeth02.R control the movement of the corner of mouth.\u003cbr\u003e\nCTR_ShowTeeth01.L and CTR_ShowTeeth01.R control the facial expression of showing teeth.\u003cbr\u003e\nCTR_IKFK_B.L and CTR_IKFK_B.R are controllers of hind legs with customized attributes:\u003cbr\u003e\nIK_FK controls the non-seamless IK/FK switch of the hind legs.\u003cbr\u003e\nCTR_IKFK_F.L and CTR_IKFK_F.R are controllers of fore legs with customized attributes:\u003cbr\u003e\nIK_ChainLength controls whether the ankle follows the rotation when the IK controller moves in IK mode;\u003cbr\u003e\nIK_FK controls the non-seamless IK/FK switch of the fore legs.\u003cbr\u003e\nCTR_IK_foot_root_F.L, CTR_IK_foot_root_F.R, CTR_IK_foot_root_B.L and CTR_IK_foot_root_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_IK_pad_F.L, CTR_IK_pad_F.R, CTR_IK_pad_B.L and CTR_IK_pad_B.R are detailed controllers of the toes, its Location-X controls the adduction and abduction of toes, Location-Z controls the squeeze of paw pads, and Location-Y controls whether the toes are holding tight or relaxed, Rotation-X controls the retraction and extension of fingernails.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are controllers of limbs, and their Location controls the center of rotation of the feet.\u003cbr\u003e\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-405\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-78\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-250\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled. You can display the fur by clicking the display button.\u003cbr\u003e\nThe hair dynamic is baked for the mane part, which can be used directly.\u003cbr\u003e","imageAlt":"3D White Lion Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/mammal/white-lion-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/luapfzrjnhvtee3dara4gm51bim6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-lion-animation-blender-3d-model-3d-model-3e9a860278.jpg","gridUrl":"https://media.cgtrader.com/variants/luapfzrjnhvtee3dara4gm51bim6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-lion-animation-blender-3d-model-3d-model-3e9a860278.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/white-lion-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6266942/3e9a860278/white-lion-animation-blender-3d-model-3e9a860278.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4507203","type":"listingItem","attributes":{"id":4507203,"title":"Female Canadian Deer Animation VFX Grace","price":210.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality female Canadian deer model with 4k UDIM maps, fur, riggings, five realistic animations and realistic muscle structure. There is also a complex fur system created in Blender which makes the fur realistic, and a UI that controls the facial expressions. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, tongue, lacrimal caruncles, sclerae, pupils, oral cavity and lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nLacrimal Caruncles: vertices 432; polygons 408\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nLacrimal glands: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 49,227; polygons 48,438\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Hair_BaseColor.1002.png, 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2048*2048\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, it comes with multiple customized attribute:\u003cbr\u003e\nHead_follow controls whether the head follows;\u003cbr\u003e\nNeck_follow controls whether the neck follows;\u003cbr\u003e\nTail_follow controls whether the tail follows;\u003cbr\u003e\nIKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the IK/FK of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the front, middle and rear spine.\u003cbr\u003e\nCTR_spine_FK_a, CTR_spine_FK_b, CTR_spine_FK_c and CTR_spine_FK_d are FK controllers of the spine.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b, CTR_neck_FK_c and CTR_neck_FK_d are FK controllers of the neck.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_chin controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R are eye controllers.\u003cbr\u003e\nCTR_eye.L.001 and CTR_eye.R.001 control the winkling.\u003cbr\u003e\nThere are complex facial controllers and a UI, which can create plenty of facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-400\u003cbr\u003e\nLoopable jogging animation at 30 fps, frame range 0-15\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-18\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-264\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 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