Beechcraft Bonanza G36 3D model

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Beechcraft Bonanza G36 3D model

- Detailed exterior, simple interior

- textured and UVW unwrapped

- rigged exterior movable parts (ONLY IN .max FORMAT)

- every object has material name, you can easily change or apply materials

-obj,3ds,fbx,c4d,lwo,xsi imported in two variants, landing gear up , and down

.max format:

Rar archive contains two scenes

1. 3ds max 2010 with vray materials, which you can see in preview images in studio renders.

2. 3ds max 2010 with mental ray materials, which you can see in preview images in outdoor renders.

3. 3ds max 2010 with standard materials.

In each scene model is provided with turbo smooth modifier on stack on objects that need it.

Rigged parts: landing gear(up-down), elevator, rudder, flaps, ailerons.

.obj format:

Textures may have to be added manualy.

Rar archive contains two versions of model with simple materials:

1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.

2. Exported after appllying mesh smooth. Just import, apply materials and render

.lwo .xsi .c4d format:

Textures may have to be added manualy.

Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.

Simple materials.

.fbx and .3ds format:

Textures may have to be added manualy.

Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.

Polycount:

without meshsmooth max,obj,lwo: 70 000 polygons

collapsed fbx,3ds,obj: 850 000 faces/450 000 poly

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects97
Editable poly11
Editable mesh69
Helpers17
Objects with duplicate names4
Hidden objects1
Objects with non-100% scale24
Objects with Default names0
Objects without materials0
Animated objects24
Groups0
Scene bounding box size ( X / Y / Z )21.52 m / 26.64 m / 22.39 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
tex_propellerEditable Mesh
tex_fuselageEditable Mesh
paintwhite_landinggear_frontEditable Mesh
tex_landinggeardoors_front_rEditable Mesh
Slider02Helper
tire_frontEditable Mesh
reflect_lamp_frontEditable Mesh
tex_landinggeardoors_front_lEditable Mesh
tex_landinggear_door04Editable Mesh
paintwhite_landinggear_frontEditable Mesh
tex_fuselage002Editable Mesh
paintwhite_landinggear_left005Editable Mesh
elevator_lHelper
elevator_rHelper
tex_aileron_rEditable Mesh
paintwhite_landinggear_front002Editable Mesh
tex_elevatorEditable Mesh
metal_landinggear_leftEditable Mesh
glassclear_lamp_frontEditable Mesh
paintwhite_pushrod_trim_rEditable Mesh
View all 97 objects
Animated objects
Names of animated objects used in the scene (sample of up to 20 objects)
Object nameAnimation length
paintwhite_landinggear_r011f
paintwhite_landinggear_left0061f
landinggear_l1f
aileron_l1f
landinggear_r1f
paintwhite_landinggearbays0011f
tex_landinggeardoors_front_l1f
elevator_r1f
paintwhite_landinggear_r1f
rudder1f
flap_r1f
tex_landinggear_door011f
tex_landinggear_door031f
tex_landinggear_door021f
landinggear_front1f
paintwhite_landinggear_front0011f
paintwhite_landinggear_left0021f
aileron_r1f
paintwhite_landinggear_left011f
elevator_l1f
View all 24 animated objects
Texture files and paths
Textures5
Unique texture names3
Relative texture paths0
Absolute texture paths2
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/grafika/for ts/Cessna172Skyhawk/textures/
D:/grafika/for ts/BeechcraftBonanzaG36/textures/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
cockpit.png
bumps.png
body_b.png
body_c.png
Textures
Materials
Materials13
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
plasticblackArch & Design0
glass_clearArch & Design0
cockpitStandard3
metal_defArch & Design0
blackStandard0
glass_darkArch & Design0
paintwhiteArch & Design0
reflectArch & Design0
tex_bodyArch & Design3
glassredArch & Design0
tireArch & Design0
interiorStandard0
chromeArch & Design0
Geometry
Polygons57,163
Triangles838,388
Vertices431,022
3-sided polygons2,943
4-sided polygons54,182
5 and more-sided polygons38
Layers
Number of layers6
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
dummies12
00
landing_gear35
body42
interior3
sliders5
Viewport Screenshots

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tmtuico wrote
tmtuico
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Designer response: 93% in 0.5h
Available formats
  • Cinema 4D (.c4d) 1.73 MB
    Version: undefined, Renderer: Default
  • Lightwave 6 (.lwo, .lw, .lws) 1.51 MB
    Version: 6, Renderer: Default
  • 3ds Max 2011 (.max) 5.84 MB
    Version: 2011, Renderer: Default (Scanline)
  • 3D Studio (.3ds) 13.2 MB
  • Softimage 3,5 (.hrc, .xsi) 3.79 MB
    Version: 3,5, Renderer: Default (Scanline)
  • Textures 10.8 MB
  • OBJ (.obj) 27.3 MB
  • Autodesk FBX (.fbx) 37.6 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2014-02-11
  • Model ID#53396
  • Animated No
  • Rigged Yes(approved)
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 70,000
  • Vertices 70,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Unknown
  • Plugins used No