Rigged Yak-141 V/STOL Fighter is created with 3ds max2022, rendered on Unreal Engine 5.1.1 without any touch.
All of the movable parts are rigged correctly, e.g flap, rudder, canard, elevator, canopy, wheel gear, rejection seat, vectoring nozzle, vfx location etc.
Materials, physical asset also set it up completely in UE5.1.1.
Real world scale unit, Centimeters.
Ready for other game engine or project
Supported platform: Windows 10 or newer, Linux, Mac
The Yakolev Yak-141 (also known as the Yak-41, NATO codename Freestyle) was a prototype Soviet VTOL supersonic fighter designed as a successor to the Yak-38. While the subsonic Forger with limited payload and poor handling was more of a proof of concept than a serious combat aircraft for its time, the heavily evolved Yak-141 was a far more capable one. It was a much larger aircraft with refined aerodynamics and a monstrously powerful Tumansky R-79 turbofan primary engine. With modern avionics and long-range missiles at its disposal, the Yak-141 was poised to be a world-leading supersonic VTOL fighter and a strong asset for the Soviet Navy — however, the collapse and political issues of the USSR prevented the Yak-141 from entering serial production and operational service in real combat situations and operations.
Introduced in Update Sky Guardians, this plane is a fearsome predator despite its slightly awkward appearance. It is in fact a full-featured 4th generation fighter on the same technological level as the MiG-29, its counterpart in the VVS. It does not have the Mach 2+ top speed of contemporary fighters, but its agility is surprisingly good and its acceleration is phenomenal. Carrying R-27ERs and boasting a radar range of 70 km, the Yak-141 is a terrifying opponent with fantastic avionics and sensors able to sling the best missiles of its BR at all ranges.