DESCRIPTION

This is NOT RIPPED model from any game. Watch video above

Realistic 3d model of Helicopter CH-47F Chinook Australian Army

COMPLEX ANIMATION

Static and Basic Animation versions are not included and available as separate models (see my profile)

Included armament and/or equipment. Each available as separate model (see my profile):

  • Helicopter Cargo Hook
  • Helicopter Hook C-160
  • M130 Flares Dispenser
  • Machine Gun M134
  • Machine Gun M134 Ver.2

Photoshop file is available. You can easily create custom livery

File formats:

  • 3ds Max 2024
  • Unity 2021.3.5f1
  • FBX

Poly count:

  • 319.462 polys
  • 599.813 tris
  • 331.846 verts

Statistics:

  • 110 meshes
  • 11 materials
  • 55 textures

PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures resolution:

  • 4096 x 4096 px for large objects (fuselage, interior, cockpit)
  • 256 x 256 px for small objects (cage)

Textures list (*.PNG):

  • Base Color
  • Metallic
  • Roughness
  • Diffuse
  • Specular
  • Glossiness
  • Normal
  • Ambient Occlusion
  • Opacity
  • Emission

Animations count: 62

  • Animation name : Frames
  • Full_Animation : 0-200
  • Rotor_Front_Rotate : 210-310
  • Rotor_Front_Blurred_Rotate : 310-410
  • Blades_Front_Bend : 420-470
  • Blades_Front_Blurred_Bend : 480-530
  • Rotor_Back_Rotate : 550-650
  • Rotor_Back_Blurred_Rotate : 650-750
  • Blades_Back_Bend : 760-810
  • Blades_Back_Blurred_Bend : 820-870
  • Door_Pilot_Left : 880-930
  • Door_Pilot_Right : 940-990
  • Door_Side_Top : 1000-1070
  • Door_Side_Bottom : 1070-1140
  • Door_Back_Top : 1150-1200
  • Door_Back_Bottom : 1200-1300
  • Back_Door_Ramp : 1300-1350
  • Bottom_Hatch : 1360-1410
  • Bottom_Hook_Rotate : 1410-1460
  • Gear_Front_Left_Dump : 1470-1520
  • Gear_Front_Right_Dump : 1530-1580
  • Gear_Back_Left_Dump : 1590-1640
  • Gear_Back_Right_Dump : 1650-1700
  • Gears_Back_Turn_Left : 1710-1760
  • Gears_Back_Turn_Right : 1770-1820
  • Wheel_Front_Left_Rotate : 1830-1880
  • Wheel_Front_Right_Rotate : 1880-1930
  • Wheel_Back_Left : 1930-1980
  • Wheel_Back_Right : 1980-2030
  • Search_Light_Left : 2030-2080
  • Search_Light_Right : 2090-2140
  • Navi_Lights_On : 2150-2160
  • Search_Light_Left_On : 2160-2170
  • Search_Light_Right_On : 2170-2180
  • Beacon_Bottom_On : 2180-2230
  • Beacon_Top_On : 2230-2280
  • Passenger_Seats_Fold : 2280-2290
  • Camera_Ver_Rotate : 2290-2390
  • Camera_Hor_Rotate : 2390-2440
  • Gun_Barrels_Rotate : 2440-2450
  • Gunner_Shoot_Down : 2450-2500
  • Gunnder_Shoot_Right : 2500-2550
  • Gunner_Shoot_Left : 2560-2610
  • CoPilot_Pedal_Left : 2620-2670
  • CoPilot_Pedal_Right : 2680-2730
  • Pilot_Pedal_Left : 2740-2790
  • Pilot_Pedal_Right : 2800-2850
  • CoPilot_Cyclic_Forward : 2860-2910
  • CoPilot_Cyclic_Backward : 2920-2970
  • CoPilot_Cyclic_Left : 2980-3030
  • CoPilot_Cyclic_Right : 3040-3090
  • Pilot_Cyclic_Forward : 3100-3150
  • Pilot_Cyclic_Backward : 3160-3210
  • Pilot_Cyclic_Left : 3220-3270
  • Pilot_Cyclic_Right : 3280-3330
  • CoPilot_Head_Down : 3340-3390
  • CoPilot_Head_Up : 3400-3450
  • CoPilot_Head_Left : 3460-3510
  • CoPilot_Head_Right : 3520-3570
  • Pilot_Head_Down : 3580-3630
  • Pilot_Head_Up : 3640-3690
  • Pilot_Head_Left : 3700-3750
  • Pilot_Head_Right : 3760-381

More information:

  • Game ready - perfectly fits for Unity and Unreal
  • Low poly
  • Real world scale
  • Units used: meters
  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
  • All parts are fully UV unwraped. No multi-materials or color fills
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)

Originally created with 3ds Max 2021. No 3rd party plugins required.

Software used:

  • 3ds Max 2021 for modeling
  • RizomUV for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag for rendering

Tags:

chinook,ch-47,ch,47,ch47,boeing,australia,australian,helicopter,transport,air,force,army,military,interior,cockpit,war,aircraft,rotary,rotorcraft,pilot,pilots || strike,attack,american,avia,animation,animated,rig,rigged,psd,photoshop,custom

chinook ch-47 ch 47 ch47 boeing australia australian helicopter transport air force army military interior cockpit war aircraft rotary rotorcraft pilot pilots strike attack american avia animation animated rig rigged psd photoshop custom

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
View all
1
0
1
th
themckinneysoflittlestownBuyer of this model
This user has purchased this specific model
I was needing a pretty detailed CH47 for a project for a friend who flew them in Viet Nam - there were no US versions so the Australian one was the closest. I had some trouble importing into IClone 7.9 but was able to convert it with AutoDesk FBX Converter and Blender where I could delete out the rigged pilots and gunner. It worked perfect for my project after that - I needed to be able to animate the rotors so I was eventually able to make them "sub props" to get them spinning realistically - good looking model both inside and out - only improvements I would recommend is labeling the textures to match the objects just a little better but for the most part well worth the money - God Bless
oc
octagram14Community member
This user is part of the CGTrader community
nice
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.

CH-47F Chinook Australian Army Complex Animation Low-poly 3D model

Royalty Free License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
MAX
Size: 29.9 MB
Renderer: Default (Scanline) | 2
Exchange formats
FBX
Autodesk FBX<br />File Size: 73.1 MB
UNITYPACKAGE
Unity 3D<br />Version: 2021.3.5f1 - Renderer: Default<br />File Size: 324 MB
TEXTURES
Textures | 2 files<br />File Size: 343 MB
PNG
PNG<br />File Size: 290 MB
PSD
Adobe Photoshop<br />File Size: 52.9 MB
PDF
PDF<br />File Size: 18.3 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
319462 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 331846 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat