Cave Collection

The collection consists of:3 models total


Scene Information

  • the scene is prepared for vray
  • the scene uses Multiscatter as Plugin. you need to have this plugin installed to render the stones!!!
  • the scene uses Linear Workflow
  • all maps are included
  • all previews are renderoutputs
  • the scene is modelled in [cm]
  • the main preview images shows the scene with some post effects
  • polies in viewport: 20606
  • polies for rendering: 1091102


  • the stack of the cave is still available.
  • use the TS iterations to define the polycount; for performance keep the viewport iteration low
  • the Stones are lores resolution and scattered using the plugin Multiscatter
  • the stones are scattered with 2 Multiscatter objects
  • all objects are named and organized with layers
  • the cave is ~120m deep


  • all maps are included
  • use asset tracking to point to the maps folder
  • all materials are named


  • the scene uses a vraysun with vraysky and a vraycamera
  • several vraylights inside the cave light up the cave - change color and intensity as you like
  • the scene is set up for LWF
  • you can open the scene and render to receive the very same result as shown in the preview images.


  • the native format is 3dsmax Design 2013. It was safed for 3dsmax 2010.
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    Cave Collection
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    Response 84% in 1.1h
    3D Modeling
    3D Scanning
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    3D model formats
    • Autodesk 3ds Max(.max) 3/3
    3D model details
    • Publish date2019-07-01
    • Collection ID#2025296
    • Animated 0/3
    • Rigged 0/3
    • VR / AR / Low-poly 0/3
    • PBR 0/3