Collection of 10 African animals for games, educational, visualization and other purposes. Clean topology, no N-gons, mostly quads and just few triangles on each model. UV mapped and fully textured, unwrapping done with no overlapping. Built with Maya, rendered with default Scanline renderer in 3ds Max (render scene included). Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included for each animal model separately and all of them together. FBX and OBJ are directly exported from Maya.
Polygons total: 7842 quads/ 15466 triangles Vertices total: 7822
Cheetah Polygons: 902 quads/ 1786 triangles Vertices: 929
Elephant Polygons: 550 quads/1062 triangles Vertices: 543
Thomson's gazelle Polygons: 974 quads/ 1906 triangles Vertices: 961
Giraffe Polygons: 1246 quads/ 2480 triangles Vertices: 1244
Hippopotamus Polygons: 606 quads/ 1180 triangles Vertices: 594
Hyena Polygons: 720 quads/ 1426 triangles Vertices: 714
Lion Polygons: 673 quads/ 1326 triangles Vertices: 677
Ostrich Polygons: 534 quads/ 1058 triangles Vertices: 531
Rhinoceros Polygons: 626 quads/ 1236 triangles Vertices: 622
Zebra Polygons: 1011 quads/ 2006 triangles Vertices: 1007
Every model is mapped on single 1024×1024 pixels texture map. Two formats included: .psd and .jpg. So, textures included in animals_textures.zip file: - ten 1024×1024 .jpg diffuse (color) maps - ten 1024×1024 .psd diffuse (color) maps with layers
You can buy each of these animals individually also. See my other animal models.